This is the second part of our multi-episode exploration of Lovecraft’s first novel, The Dream-Quest of Unknown Kadath. In our first episode, we looked at the book’s origins and development, as well as the start of the story itself. Now, we’re deep into the narrative and and things are getting strange
With Randolph Carter now sailing the dark side of the moon, we’re moving into some of the more fantastical parts of the novel. As ever, we mine all this moon rock for gaming inspiration, as well as discussing how the story has shaped so much of Call of Cthulhu.
Things we mention in this episode include:
The next Weekend With Good Friends is approaching fast. This is the online convention organised by the wonderful listeners of the podcast. The con is scheduled to run from the 18th to the 20th of February 2022.
While the focus is on Call of Cthulhu, we’ve already had game offerings covering a wide range of systems. Last time, we had over 120 games and hundreds of players, so expect plenty of variety and excitement.
If you are interested in running a game, you have until the 27th of January to submit it. Don’t worry if you miss the deadline, however — there will be plenty of pickup games running throughout the convention.
Matt’s recent bout of COVID knocked back our production schedule by a few weeks, but The Blasphemous Tome is now winging its way across the globe! Thank you for your patience in what has been a rough time.
Paul has revised “Dockside Dogs”, his modern-day gangster scenario, updating it for Call of Cthulhu 7th edition. You can find it on the Miskatonic Repository.
Henrik Arborén
2022-01-18 17:35:07 +0000 UTC