https://blasphemoustomes.com/2021/08/02/sword-and-sorcery-part-1/
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And now, on with the show notes:
We’re back and we’re puzzling over the riddle of steel. Is it an enigma? Maybe some clever bit of wordplay? It’s probably safer if we stick to swordplay, especially with all these sorcerers around. They seem to be allergic to steel. It brings them out in stab wounds. There’s a reason why they call it “sword and sorcery” and not “word and sorcery”.
This episode is our examination of the genre of sword and sorcery. “But why are you doing this on a Call of Cthulhu podcast?” we hear an imaginary listener ask. While we hope the episode more than answers this, it’s probably worth explaining here too.
Sword and sorcery and the Cthulhu Mythos were birthed from the same otherworldy womb and bear more than a passing familial resemblance. Not only were the first tales of each published alongside each other in Weird Tales, but they often sprang from the same pens. Some of the best-known entities of the Mythos slithered out of sword and sorcery tales, and other such stories borrowed from the Mythos in turn.
But it’s not just the content of the stories we get into here. The structure, pace and sheer bloody weirdness can also inform our games. A good sword and sorcery story is quick and brutal. How can we bring that to the gaming table, short of punching our players in the face?
Things we mention in this episode include:
GM sign-ups for the next Weekend With Good Friends are open until the 5th of August 2021. Player sign-ups begin on the 6th of August, and the convention itself starts on the 20th of August.
A Weekend With Good Friends is the online gaming convention organised by our wonderful listeners and hosted on our Discord Server. Full details can be found on our website.