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Super Streets of Gape v1.1.46c (Pilot 8)

$5 and up Contrib+ Patrons get the next FP brawler WIP. SSoG v1.146c, new 3D Construction TRAP, GIB changeups, Goyo enemy throws, and a Rocket Launcher!

After much code and kicking of shins, the latest mad experiment goes on presentation to get into our dearest eager-to-test hands! Behold, the addition of further 3D to fill the bulk of the level up; an elevation system that will later come in handy for other systems in mind. With elevations come pits! [Jump the river]! Set-wise, you proceed now from city to construction site!

Camera system, in addition to many collisions had to go under the knife--certainly part of being a Work-in-Progress. Enemy-wise, cannon-fodder grunts who know not their war with chaos are enjoined by Goyo, the unassuming tan puma in the latest faction to upheave the news cycle: Rainbow Pumas.

What time, what place will Hayes & Slick come across their leader: Papa Pumiere?
Start touring the new construction equipment, and trash disposal on Halifax Rd.!

Happy belated Frenzied Shopping-Spree Riot day! Challenge that riot with the Nucleotide Riot Gift for you and loved ones. It's two players! P2 can be a raccoon.

Vio-LANCE has boost mass hysteria! Perish at an enemy's hand or hit explosions in a bad way, watch yourself go all over the place. Now the tune syncs a little more beat on stage sections. Enemies can toss you now. Be quick with your grabbing!

Watch out for Roofis! He's not a great shot, but something's bound to hit you, pistol-wise. Parry enemy bullets away via dodge-hop. That's [Triple-Up or Down]!

Spicy animations on the lovely variety? We're still blocking levels out and getting enemy sets inside. It was a hair-pull gibbing the Rainbow Pumas, Goyo too. Goyo's character was provided by one generous contributor, yanthobear. Check 'em out.

Storyline? Well...

To Maddie,

You’re already the one the room pivots toward.
On the air, in the ring, behind every late-night rebroadcast clip—you’re the one people quote.
They keep asking me whose girl you are.

Funny thing: neither side wants to hear the real answer.

Two-time nominee, top storybreaker, the only host daytime producers don’t dare cut out mid-sentence. It's never a fluke. You’ve earned every watt. Which is precisely why we need to talk.

There’s a storm rolling over Long Island—not metaphorically, not media-spin, not the usual “ooh, spooky” package for sweeps month.

A real one. Corporate, physical, spiritual.
You’ll fight me on that last term. I shouldn't believe it either.

But some storms can actually use our belief to level a place.
And right now, Haven’s the fulcrum of it all.

Who steers it?

Let me sketch you a silhouette.

Mining Kings Manufacturing isn’t just digging up dirt—they’re digging through people.
Conglamorous isn’t just hawking gloss and toner—they seed entire markets with something they don’t print on labels. You and I both got it, and both of 'em want it. These are two hydras wearing business licenses, to say it politely.

Get your reporter instincts humming.
Because, you two can be more than cameras and questions.

You can be heroes.

To prove I’m not sending vapor or chain-letter dread, here’s the courtesy of ink—actual handwriting. A dead art, right alongside integrity, last I checked. Right with this, I've also enclosed a few shreds of stories close to both our hearts.

Wire leaks, stock shifts, incident reels.

[“Dr. Melkaure secures controlling interest in Conglamorous. Massive restructuring. '30s offshore labs reactivated.”

“Unusual energy spikes detected in Long Island caves. Toon Pimp declines to comment. Fishers Island construction crew 'MKM' declare false alarms.”

“Lizards, furries, reptiles, oh my! Ledd-styled regime shareholders arrive on Long Island under proxy groups en masse, 8 from Z-TEC last week.”

“Fight Palace Haven reports highest profit margins in well over a decade. Got Fight? Melkaure won't say.”]

You know what this is.

Now, the closet I carry isn’t spotless, but it’s not the kind cracking fault lines under cities. And since you’ll need hands that aren’t afraid to throw down when the paper trail runs hot, I’ve put together a few names for early reconnaissance:

Bimson “EL MURDERISTO.”
Rolly “SAN ROLITO.”
Rhonda.
And two others that people whisper of but never meet—I’ll save those for when you're ready.

Your presence flips the script back on them.

No hype.
A well-placed headline can gut a monopoly better than a battalion.

You’ve already rattled DeLario. He’s losing sleep over you and Slick sniffing near his ledgers, and paranoia makes people sloppy. That’s your opening—if you want to use it.

Here’s the strait of it:
Whatever’s happening in Long Island isn’t staying fenced-in.
New York’s expensive enough when it’s just rent and rep.
When it becomes New Yorkistan, carved up by corporate warlords and creatures dragged out of places with no sunlight?

Well. You may want to file a story before the ground files one on you.

Slick and I aren’t thrilled either.

But freedom doesn’t defend itself, and judging by your track record, you’ve never needed permission to do what’s right and what’s necessary.

Have a smoke on it~
—Toon Pimp

Check the 'how to kick ass' guide below, and get up-to-snuff on your deadly moves! The framing story of this world is contained in the lore of "Around the 10K."

How to play? Crack, bash and slam down the mélange of destruction! 4 real waves of pent-up snotblowers, so far, and more are incoming!
For now, keyboard/gamepad controls are conclude:

CONTROLS (Keyboard->360 Pad/modern equivalent):

Left/Down/Up/Right D-Pad = Choose character or palette/Movement/QTEs
A(A) = Jump/Grab Context/QTE Actions
X(S) = Attack/QTE Actions
Y(D) = Grab/Item Pickups/Throw Enemy
B(F) = Special Move (Requires NRG)
Enter = Enter game/Choose character
Alt+Enter (keyboard)  = Fullscreen/Windowed Mode

CONNECT 2 controllers to select Rolly Raccoon "San Rolito" as P2!
Select Screen otherwise pending for changeup.

Here's the rundown for Bimson which will translate across the rest of the cast in certain ways (when I add them). We have these weapons to pick from:
KNIFE / METAL BAT / PISTOL / SHOTGUN / UZI / SMG / ROCKET LAUNCHER
But these all have a limited life to use them for, much like our own! Don't rely too heavily on them to get out of crowds. You can jump-attack with weapons.
Whenever they end: it is the unofficial final shot--they will be thrown.

There are now 3 ways to
Special! (Tornado Kick)
Up-Special! (DragonCut)
Down-Special! (Fireball)
Watch out for your NRG bar, it fills up with good old-skool thumping, and may also refill via foods.
Make heads roll, it's fatal! Activate FULL NRG during any grab to EXECUTE!

Run & Evade: Triple-tap Left/Right to run, then X for lunge attack. Triple-tap Up/Down to dodge-hop. Time dodge-hop with an incoming bullet to parry it. Parries provide extra NRG.

Pickup items with DOWN+Grab. Be timely, they disappear from the field quickly.
Pickup downed enemies and breakables such as boxes! Throw before you tire out. Non-breakables (tires, woodchipper parts) bounce back; mistime grabs, and you’ll be hurting.

Goes without saying: but you'll hurt from explosions, too. Watch out for terrorist traps laid out under bins, hidden and armed on the path, and live grenades! If it's not a landmine, however, you can also pick it up and throw it yourself. Never trust the grenade to itself!

You'll have plenty of opportunity to meet up with Conglamorous' escaped and mountable beasts, dragons.
When no rider is on them, mount with Grab (3 rides max). X for flame attack, B for NRG fireball (shortens rides*pending approval). They can run-attack too.

::EXECUTE YOUR PREY::
Press 'attack' multiple times to perform a full combo.
Hold attack for a few moments and release to unleash a hard OTG move!
Hit UP+Attack for a High, or DOWN+Attack for a low attack! Time these attacks or Special when the enemy's health is almost zero, and relish what you reap! Overt-kill.

When jumping you may use up to 3 different attacks depending on which character you've chose.

Jump-attacks and throws knock the enemy off their feet.
Experiment with neutral jump-attack, jumping directions, and jump down-attack.
Strategize with jump down-attack to not knock the enemies off the ground.

GRAB an enemy or items via the corresponding button (Y on gamepad, D on keyboard). When the enemy is in your grasp, continue your assault via ATTACK, throw them with the GRAB button once more, or 'MOLECHST'/ALT-ATTACK them with A (May not 'molechst', it's character and situation-specific)! EXAMPLE: Bimson's suplex!
Watch out! You might be 'smaxxxed' up yourself! Follow the onscreen QTE to break free if bar or methods present themselves.
Look out for stage hazards! IE, pitfalls like the river: if the crowds are too much hassle, use them for instant slays! Throw enemies in the area of the trap, and don't fall for it yourself! Enemies may throw you if you take too long for them.

TO BE IMPLEMENTED::
-More Level Hazards / breakables
-3D on 2D solids, potentially
-Stairs / Bigger gaps
-Cover shooting galleries
-Grab body from Air Upper variation / Team Attacks
-Adjust button tightness on Low/High attacks leading accidentally out of Charge attacks (a PITA)
-Better differentiation between health or NRG restoration food
-More Weapons/NRG-based weapon moves
-Extra SFX/voicework
-Smaxxxing (re-implementing when general wave/level/layout gist is over)
-Newer levels/more enemies
-Fancy layered effects
-Vehicles
-Xtra graphics for holding weapons during idle/walking/jumps
-Maddie and Slick [after fixing up images that didn't survive migrating]
-More new tunes (anything groovy/dubby without a high rights price, anyone? Anyone?)


Check out our Discord forums, where most of these tier subscriptions will gain you a nice role. And, since this site won't allow more feEtishy things I've done, hit up my Subscribestar!! That's https://subscribestar.adult/set--
It will contain games/content familiar to this one with smoler and cuter vibin' protagonists!--
I also have joined the web 2.0 in-crowd with game dev streams and Q&A, often with my mic turned on! Come on inside, at POMF.TV/stream/toonpimp! I stream almost every day at random times between 8:00 AM and 10:00 PM MST, but our Discord will alert you to whenever a stream occurs. We look forward to seeing you there!

"So dramatic, Michelle. Surely you think those like Lyssi were your deepest truth? No. We are. We are part one with the ancients. It was recorded in the research documents, hours all spent on that field, the caves, the leylines of the Earth. All so we could now know, that power over life itself will be mine!" DOWNLOAD HERE (zip file, x64 Windows)
If tapping the link doesn't work, right-click, copy the link or address and add HTTP:// to the search URL.

Snack on this POD and TPFP exclusive as you fellauxes nab a (eighth) WIP taste of what will tune to be even more gonzo! We'll see some love and caunny again for furgals later! I'm still working the engine, as you could plainly see with the time spent on this update. In other words, also check out Bimmy "El Murderisto" in Fight Palace as a fighter! If you're intrigued by what you see, give us a comment/like, heck, join our chatboard! Read Fight Palace texts and artifacts for the interconnected story underscoring both titles! Rolly and he are slated for VFX!

Stay tooned for more interactive content with mammalians, scalies, and furry-cannabian industry insanity! I'll get to more smaxxxiness in due time!! The complicated multi-fate cycles at work are visible now! Special thanks to old Patrons and newbers alike who fund the Palace! You all make it great, and we both can discuss filling all these 'gapins'. You're special to me, cousinxes. See you soon, from the high society conspiracy that is TP's Fight Palace! Later on, justiciers!

Comments

Excellent update, I love the map, I really love it. Thanks for the mention too.

yantho oso


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