While I was working on Tamaki yesterday, I was enlighten to a certain possibility with regards to DOA models. After testing it, I was able to use the DOA6 model as the basis of the morph. Previously, the model and textures are taken from the DOAXVV models, so this is quite an upgrade. I also added Dforce to the skirt and sleeves, as I found a way to solve the butterfly logo on the skirt. However it is prone to clipping, so you might need to simulate a couple of times to get it to work right.
The proportions of the body is more accurate, and the model has the proper height now instead of the default G8F height.
I'll be taking some time to upgrade all the existing DOA models to this new standard, assuming the character is in DOA6.
Edit:
29 05 2022
V2 Hair Fix: Fixed misspelling of the hair, fix wrong texture assigned to the short hair without bandana
Shinteo
2020-12-07 03:10:39 +0000 UTCShinteo
2020-12-07 03:09:51 +0000 UTCHotaru Tomoe
2020-12-05 23:20:29 +0000 UTCHaseu
2020-12-05 22:48:31 +0000 UTCMatt Outlaw
2020-12-05 15:35:09 +0000 UTCNeraced
2020-12-05 12:48:28 +0000 UTC