Hey everyone,
Here's a small preview of an upcoming improvement to the entity radar category system. Not sure how many of you actually use this stuff, but we're here anyway!
I have basically rewritten how category include/exclude lists work, which can now support as many entity identifiers as I want, instead of being limited to a specific identifier, e.g. entity type. In the screenshots, I'm showing you an example of how you'll be able to filter entities based on item ID or player name (e.g. a friend list), which I get asked to add all the time.
I'm also considering making it possible to add the filtering options that are currently only available for the "hard include", for example "all friendly", "all hostile", "all underground" etc, into the include/exclude lists. This would allow you to add multiple of such filters into a single category, even into the exclude lists, giving you way more freedom with how you can organize your categories. Not sure if this would come in the same update (or at all), but we'll see. Feel free to let me know what you think!
Thank you for the continuous support!
Xaero
2023-09-16 18:52:18 +0000 UTCJeremy G
2023-09-16 16:34:05 +0000 UTCXaero
2023-09-10 18:23:06 +0000 UTCTom Holtz
2023-09-10 17:38:12 +0000 UTC