This week we did dialogue changes, graphical edits and general improvements, including drawing missing pictures and replacing some of the more primitive squigglies and line art made by our kindergarten-tier artist.
We had some minor but annoying problems with fire-related renders that didn't want to cooperate with rendering in the past. We ended up spot-rendering them as an easy fix. Playing through the scene again, we felt the urge to rework them using what we've learned since then. We have a similar urge to fix most of our 0.3 content, but we've managed to resist both so far. Despite our eyes bleeding sometimes.
Sound effect work has been in full swing lately as we grind through our scenes. It's fun at least, as it's not just text and test renders anymore.
Next week, we'll be working on our animations again and converting a lot of frames into the proper format and color.
Worked on edits in two main scenes
Edited a group scene
SFX work (Sound effects to accompany renders)
SFX changes (Fixing wrong sound stacking and better layering)
Custom in-game drawings (Someone has to do them)
Outfit testing (Eve's outfits mostly)
Cat ears headband
Playtesting
Android work & bugs
Eve won the monthly poll for January and will be the first lady featured in the 2026 specials. She'll also be wearing one of her new hairstyles for future updates of the game.
A little sneak peek of Kate's content is also out. We had a hard time deciding what to show from her scenes, and this one felt like a good choice with the busty angle and outfit choices. There are also a lot of custom morphs going on in this render. In case you missed Kate's preview, you can find her below.
Robison & Npx
Summer Sun
2026-01-31 18:35:49 +0000 UTCVincent Vega
2026-01-31 00:36:38 +0000 UTCTinyllt
2026-01-30 01:01:51 +0000 UTCDan Mussulman
2026-01-29 19:32:54 +0000 UTCDan Mussulman
2026-01-29 08:05:57 +0000 UTCDan Mussulman
2026-01-29 07:45:45 +0000 UTCDan Mussulman
2026-01-29 07:35:23 +0000 UTCDan Mussulman
2026-01-29 07:21:59 +0000 UTCChuzmaster
2026-01-28 20:30:58 +0000 UTCNpx
2026-01-28 16:54:37 +0000 UTCNpx
2026-01-28 16:52:05 +0000 UTCFlo
2026-01-28 05:50:04 +0000 UTCFlo
2026-01-27 20:10:13 +0000 UTCVdrivn
2026-01-27 17:32:07 +0000 UTC