I'm not sure whether the above is going to be a fleeting in-game pov or just a takeout render for the purposes of this preview. Regardless, I agree with Naughty Fox...our immersion should be deep enough (I know mine always is) that this kind of a shot cannot disrupt that immersion. Besides, in my opinion, disruption or not, it'll always be worth the compromise, especially as fleeting as it will always be in this case, in search of a particularly evocative or meaningful shot as illustrated perfectly above.
Huw Gryffin
2022-07-15 21:48:09 +0000 UTC
I see, i got what you mean, these angles indeed are annoying for me,but i understand, it would be cool if on said angles we didn't see anything that could imply the mc appearance such as hair color for example, but i know I'm probably being too specific here, it's just that i like to "be" the MC instead of a simply "watcher" you know can't actually "be" if the mc looks nothing like me and if I'm seeing things from another perspective, as some angles for example, hence the preference for POV. In any case I'm loving the game! Keep up the great work!
Depraved Hedonist
2022-07-15 21:30:43 +0000 UTC
We don't intend to show MC's face. Just certain angles sometimes, such as over the shoulder. Our main priority with the MC will always be POV. 🙂
Npx
2022-07-15 21:16:39 +0000 UTC
Nice, though I'd prefer if it was an pov shot,to keep the immersion you know, when you start showing mc's face it kinda breaks it for me..