NokiMo
yames
yames

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Starseed Dementia bugs

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Honestly, I thought the unexpected ending was the result of overexploiting the star’s ichor for healing, so to speak. Still, even as a preview, it was an enthralling “Future is Wild” fever dream of a strategy game. It’s definitely an improvement on Water Womb World, with its increasingly deteriorating dispatches from an apocalyptic Earth and its kamikaze run to the outskirts of the universe.

Icicle158

The game is still really cool for sure, I just felt a bit blue balled with the ending not working for me, which is a good sign because it gripped me and I wanted to know how it ended.

Jack Clark

yes usually i would have a handful of people for this! but the interval of time between when the game was "done" and the date/time i wanted to release it was so small i didn't really get a lot of feedback...I'm really glad you enjoyed the game for what it is currently though!

yames

While the build might be buggy, it's still very cool to have a peek at a pre finished build of the game (I enjoyed it a lot, while recognizing I'll have to return to it when it is complete). That being said, do you have playtesters / have you considered playtesters for unfinished builds for games? While it might (exaggeratingly speaking) ruin the "experience" for those who want to contribute to bug chasing, as long as your art is interactive, there will be bugs that a group of testers could sniff out faster (and at all) than you alone

bobs burgers


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