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K.A.R.S. - Accurate Reaction System Preview

So Me and Dtry want to bring Reactions to the next level. I'm happy with the whole system with Project Impact Right now and all its features but I know that it can still improve.

Kickass Accurate Reaction System or Simplified as KARS utilizes Precision as a framework to Detect direction of impact and play the correct animations from there.

So a swing from the right will make NPCs react/sway to the direction of the follow through

Dtry also plans to implement Per annotation reaction, meaning you can force a certain reaction type, and all you need is to put an annotation inside your attack animation for example.

So all animators need is to add the annos inside if they want their Airhop combos to pair NPC juggling or That the knockdown to be paired with the Smash Attacks.

 This will all be reliant on precision by Ershin. Which utilizes the collision of that to make sure the correct events are signaled. 

 Only I and Dtry will both be creating this but Since this will be an API, this can be utilized by future reaction mods such as Stagger on hit mods by other Authors so the next time Authors want to create a Posture/Reaction System They make their code and every feature and animation is Available to them

K.A.R.S. - Accurate Reaction System Preview

Comments

This is amazing! i wanna test it

Samuel Caya

Love it. Project Impact is probably my favorite mod of yours because it finally makes NPCs react to being hit.

Joshua Sears


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