NokiMo
SeventhVixen
SeventhVixen

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0.21 LTV Release Thread

Available for: Public Release! Download here

Note for Steam players: 

-This version is available (and will remain) on the Beta Branch of the Steam game (check properties). When 0.24 is on closed beta, will go to Default branch.

Important Known bug:

You can't opt out from unity analytics or the game won't start. (if you opt out after the game start, next time you try to start the game it won't start).
 You can fix it by deleting the game playerprefs variables, that is done like this:
deleting contents on windows registry with regdit in this adress: \HKEY_CURRENT_USER\SOFTWARE\SeventhVixen\BattleforLuvia.
Fixed for 0.24.

0.21.c changes

-Fixed Meanwhiles code to avoid all related bugs.

-Improved Armies Menu

-Improved Map Menu (Shows merchants, resource converters, quest givers, etc)

-New Settings Options: Show Stats & Inv & Relations during conversations. You'll be able to check your stats, quests, paths, inventory, resources, armies, documents, Relation levels and Romance trackers on those difficults choices you make. (On by default). Only caveat for now is that inventory don't show text. But you can see current Treasury and Food provisions.

-Put a failsafe so people don't bug themselves having Scrolling Text Sounds On but Scrolling Text Off.

-3 renders fixed.

Known Bugs:
-Some sprites (Lia and Emilia) may dissapear on Gypsy Camp after Minerva Day Scene. Doesn't affect gameplay.


0.21.b changes:

+More little bugs fixed

-Some QoL changes on Kaelkirk (Rest outside Asheligh cabin, Rest at Castle during day, auto handle all relics on conversation)

-Improvements on Save game naming

-Incompatible video encoding with new Unity version fixed (for any instance I knew of, if you find stuttering videos, tell me)

-More fixes from the engine change to working condition (everything?)

-All menus on working should be on working order

-Added more Save game preview info.

+40 tweaked old renders


0.21.a changes:

                        Changes & Improvements:

-Remastered a few prologue renders + Improved/fixed around 100 renders on Katerna, Liliana, and Penketh.

-Added 8 new Steam Achivements

-More than 150 typos corrected


PS: Now that I'll just have to wait for bug reports, I'll get back to 0.25 full speed, previews, etc :P

0.21 LTV Release Thread

Comments

Quite a busy work right there. Looking forward to play through and check it all out :)

Jason A. Eckman


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