
Update v0.3.3:
Fixes kamenkage error when colliding with other enemies, main menu error, and hanging devouroot animation freeze.
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Update v0.3.2:
For the most part this update is just more bug fixing. The infinite loading screen in the tower should no longer happen. There are also some changes to the player movement and interactions with the environment.
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Update v0.3.1:
This update fixes a ton bugs that were left in 0.3.0, anybody who has that version should really download this one to avoid several errors and crashes. Also in this version is option to turn on auto dashing as many people are probably too used to how the older demos played. There are also some other tweaks for the sake of game balance.
Major fixes:
Devouroot game over animation
Errors when getting game over
Hotspring exit going to wrong area
Duplicate NPCs in hotspring area
Getting stuck on ceiling when flying up in the tower
Boss room doors in tower mode not working correctly
Picking up weapon causing an error
Minigame not giving won items
Pushable blocks getting stuck in walls
Player still having control after defeat
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This is a pretty large update overall, but in terms of the main story it covers about the same amount as previous demos. There is however many new features that can mostly be found after completing the older stages.
Major changes from v0.2.1:
Kotone walks by default now instead of always running. To run tap the directional key/button twice, or just use an analog stick controller.
The default weapon is now a regular knife rather than kodachi.
Grabs can be escaped instantly using the knife by pressing the attack button, although Kotone will still take damage.
Clothing is destroyed faster and if Kotone is at 0HP when grabbed she will be stripped and violated if nudity is on.
The mountain stage from v0.2 extended has been removed and parts of it merged with a different stage.
Treasure Dungeon minigame is not in this version, there is a different minigame instead.
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v0.2.1ã‹ã‚‰ä¸»ãªå¤‰æ›´ç‚¹:
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Kosmic91
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