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Kosmic91

Kosmic91

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Kosmic91 posts

Combat Practice

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Long Winter

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Vivid Dead Devlog Update

So it's been a long time again since a development update. Today I have a small amount of new info to post.

2025-11-14 11:04:39 +0000 UTC View Post

Happy Halloween

Vivid Dead is getting closer to completion, but it will still be a little while longer. Sorry for...

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Vivid Dead Comic #3

Part 2

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Vivid Dead Comic #2

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Skye Over the City

I drew some more art for Skye this time, as Kotone already has a few scenes like this.
On a side note her animations are very close to complete at this point, though I can't showcase how she fi...

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Merry Christmas!

and happy new year. That's all I have for 2024, look forward to more Vivid Dead in the future.

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Erie Yagami artwork plus other news

This month and last I got several enemies completed. Recently I've been mostly just making enemies everyday since most of the level design is done.

2024-11-30 13:32:30 +0000 UTC View Post

Happy Halloween 2024

I wanted to draw a character that hasn't been seen in a while this time. No this is not for an upcoming Moon Rhapsody update.

2024-10-31 03:07:06 +0000 UTC View Post

Vivid Dead Extended Demo v0.3.3

Update v0.3.3:

Fixes kamenkage error when colliding with other enemies, main me...

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Eith's Misadventure #2

Eith continues her journey to be the world's greatest hero.

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Vivid Dead Comic #1

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Skye Chione artwork plus other news

I was going to post an update before February but I had a lot to deal with last few weeks, including not having electricity for a couple days, but everything is back in order now. I manged to compl...

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Onward

So 2024 is just around the corner, there's still a lot of things I want to finish before I show more gameplay. I feel like December was mostly a successful month of progress, 2 more stages of the 4...

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Last month of the year...


Another month already over, I know many want to know what's happening, and whether another ...

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Happy Halloween!

One year since I revealed the trailer and title for Vivid Dead, time feels like it flies extremely fast these days. Once again I'm moving around so it will be a few days to a week before I can get ...

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Summit Hut

I have another stage that is now mostly finished but needs more enemies and polish to the visuals. The snowy stage I posted above is still around half way done and is probably the second or third l...

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Forest Foes

I've been moving around a lot lately and am no longer living where I have been the last 5 years, or even permanently settled where I am now, so it's been a little harder for me to focus on developm...

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Risa Akiyama + scene concept sketches

Ninja for hire, Risa Akiyama appears as a strong enemy in Vivid Dead, but often times she takes the role as your opponent in minigames scattered throughout the stages. She doesn't harbor any ill wi...

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Above the Town

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Vivid Dead Extended Demo v0.2.1

v0.2.1 Update:

  • Clipping through the floor while on ladders fixed
  • Sayomi freezing on stairs fixed
  • Sackman sickle causing an error fixed
  • Defeat by Shade animati...

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Short Update

I've had a bit of rough time the last few weeks getting everything done  that I wanted. While I've been trying to avoid it as much as possible, I  had to go back and rebuild some areas a ...

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Kotone and the Ghoul Gang

There hasn't been a proper devlog in a while so I think this time I'll give a little more information on what's been developed so far.

2023-03-13 19:46:02 +0000 UTC View Post

Vivid Dead Extended Demo v0.1

v0.1.3 Update:

Not as many changes to this version but a few important issues that needed fixing have been addressed.


Bug fixes:

-Not able to select X Input controller ...

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Fountain in the Rain

Since all the basic mechanics are done I'm likely going to spend the next few months just doing level design. How many levels it'll have I  won't say, the game will probably not take very long...

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Nocturne Update

So I'm aware I haven't said a word about Moon Rhapsody in a very long  time now, which I'm sure m...

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Weapon and Items Merchant

No lewds this time, sorry.

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Adventurer Tier Change

I decided to remove the design an item/tag reward from the adventurer tier as no one ever messaged me directly with any requests since I created the page. So in it's place, people on this tier now ...

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Eith's Misadventure

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