NokiMo
Farmfield
Farmfield

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For-Each Fence

So someone asked me for a simple demo file using for-each workflow instead of the deprecated copy-stamping workflow, so I set this thing up between sim's. :D 

Scene file: www.bit.ly/ff_for_each_fence

For-Each Fence

Comments

Yeah, that's exactly what I'm doing here - the detail("../path-to-metadata-node", "iteration", 0) fetches the current step (iteration) in the for-each. :)

A question that may seem simple. Is it true that 'iteration' attib in 'block begin' sop is an attribute that can be track back to the previous node like a 'stamp in copy stamp' attib? I have not used metadata in for each.

DsharpK


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