So this will be one of the courses I'll release in 2018 - this setup including adding dynamics using both POP grains and bullet faux soft body techniques.
I will also do a course on procedurally modelling this baseball and thread...
Baseball: www.imgur.com/N98uimp
And then I've been asked to do a course on POP grains, so I might try to do that too, as that as well is gonna follow the traditional type of tutorial/course presentation...
As for my Houdini TD course, that has turned out to be a bit more tricky to organize than I anticipated as I want that to be focusing more on concepts, mindset and how to approach problem solving in Houdini - so it became a bit of a philosophical conundrum for me, figuring how to best present it... But I have a pretty good idea for how I will do that - check the comments to this post..
So I'm getting there. Kinda. :D
Wirginia Romanowska
2018-03-19 15:25:36 +0000 UTCParticle Skull
2018-03-11 23:37:47 +0000 UTCParticle Skull
2018-03-11 17:42:45 +0000 UTC