NokiMo
Farmfield
Farmfield

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Point sort chain animation

So here's a couple of my favourite techniques combined... First generating the curve using the POP based differential curve setup, then using point deformation to bind it to an animated object, and finally using point sort based advection to create the flowing chain along the curve... :D

Scene file: www.bit.ly/ff_animated_chain_deformation

Point sort chain animation

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