NokiMo
Farmfield
Farmfield

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Some underwater action

Just playing around with a computationally cheap setup for doing some underwater type motion. I used grains here but you can use the exact same setup with the bullet solver and packed prim's for real collisions - but here I kinda like the look of the lighter material, almost looks like it's melting into itself a bit, like some softer materials would, under water...

Scene files: goo.gl/2QQGYY


Some underwater action

Comments

Super.

Illuminati Games

cool!


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