Quick note on current plans
Added 2019-07-08 07:06:34 +0000 UTCHey folks,
it took me a bit longer to get everthing in order so that I can start recording again.
I have alot of stuff what I want to do next but as most of you know I am pushing alot of projects already. So here is a short overview on current and future projects:
Free Active:
- Vex Functions
I definetly should keep this alive - according to feedback these are fairly helpful
- Python Import
Started this damn video before my daughter was even born - time to power through and finish it
Active:
- Rail Project
Time to get this to the finish line aswell and out to you guys
Future Projects
Free:
- Beginner Redshift Series
Since I spent quite some time to learn the engine myself I can pack my findings i a neat small series to get you going if you are getting started with Redshift. This might start very soon as ongoing content
- Unreal Engine Content
This is a bit unspecific since I am not sure yet what people might be interested in. I started to learn unreal with emphasis on C++ and AI.
I have an idea for a game prototype that I would love to see come to life. I think there is a strong synergy between Houdini and Unreal. Exploring that could be another stream of content
- Substance
The substance suite is what is used everywhere. And it can be used for Houdini (incl. Redshift) and Unreal. So a perfect fit for the roster. However- I do want to cover it but I have to get alot more training in myself to do proper content about it. Also find time xD
Future Mini Course:
- the rubiks cube
The Rubiks project will be the next - probably short course I am going to make. It already has all features you would need for controlled animation work but I want to finish the auto self solving logic first
Again I thank you guys so much for supporting me. Having you all as a backbone is very motivating.
Cheers
Dave