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Early Access Audio: Delta Green: The Garden, Part 2

Watch Part 1 on YouTube or listen on the Arc Dream Presents podcast.

Adam Scott Glancy playtests Delta Green: The Garden, a scenario set in the last days of World War I. The Garden is part of a multipart campaign that sees agents facing a threat that recurs and grows across the decades. Hear more about the campaign in The Taste of Ashes.

Handler:  Adam Scott Glancy, publisher at Pagan Publishing and co-creator of Delta Green 

Players: 

Special thanks to Jesse Gorton, Gaming Mistress at NecronomiCon.If you like Arc Dream Presents videos and podcasts, get a week’s early access at patreon.com/shaneivey

Pre-order Delta Green: The Labyrinth in hardback and receive the PDF immediately at no extra cost: https://arcdream.pledgemanager.com/projects/delta-green-the-labyrinth/participate/

This episode’s music is “Nyarlathotep” by the Darkest of the Hillside Thickets, courtesy Divine Industries. Copyright 2019. Visit www.thickets.net. Additional music from Filmmusic. "Supernatural" by Kevin MacLeod under a CC BY license.

INTERESTING FACTS

  1. This room was cooled by portable A/C units, which were very loud. We would run them right up until it was time to start filming, and then cut them off. The temp would rise during filming until time for a break, and then we’d switch them back on.
  2. This game was originally slated to run from 8pm until midnight. It did not finish on time.
  3. The creaking and squeaking sounds are from the janky table.
  4. Sorry about the traffic and honking sounds from the alley a few floors below our windows.
  5. This scenario is part of Scott’s century-long campaign. Scott talks about this campaign in Episode 2 of Arc Dream Presents

Early Access Audio: Delta Green: The Garden, Part 2

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