In this tutorial, I am going to show you how to interrupt attacks and how to handle what happens afterwards. That means, if the player start doing an attack in the combat system, it can be interrupted by getting hot from another character or getting by pressing block input to go to blocking state. Either way, we need to properly acknowledge the fact that attack is discontinued and make necessary changes such as removing the applied gameplay tags, disabling weapon trail and prevent doing further damages to the attack targets withing the gameplay ability system. This would be addressed in this tutorial.