This is episode 95 of the third-person shooter series based on Unreal Advanced Locomotion System. Today, I am going to work on tagging objects through binocular. Here, player will be able to tag explosive barrels. After tagging them, a screen space billboard icon will appear on top of the barrel to allow player to easily identify the barrel location. The same mechanism is applicable to enable tagging objects such as alarms. This will help player to plan the attack.
project files
https://www.patreon.com/posts/63654325
Thilina Premasiri
2022-08-30 07:56:54 +0000 UTCShoaib
2022-08-27 17:05:33 +0000 UTC