NV V5.0.2 Alpha 1
Added 2021-04-30 10:04:43 +0000 UTCSo after a few months, the rewrite of NV has finally entered alpha stages! This is my favorite version of NV so far. Not only because the water is leagues above previous versions, but also because it is more optimized overall.
Changelog
-Switched to compute shaders for the water generation (Big performance increase)
-Uses an FFT now instead of a DFT (Big performance increase)
-Now uses a faster approximation for multiple scattering in water (Big performance increase)
-Importance sampling water (Improves quality while running better)
-Contact shadows
-Lack of features lol


