NokiMo
Megalo
Megalo

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0.0.14 RC is live for Snorkelers+

DOWNLOAD HERE

Alright,

Here is this month's patch. This will also include the patch notes from the snapshot.
New additions that were not in the snapshot build will be italicized.

This month the focus was fairly broad. We added a new playable section after the Demon Lord encounter, a new CG during the first visit to the cursed realm, two mini-CGs, and new dialogue past the previous end of content.

We've also touched up a dialogue through previous content in areas specified in the patch notes. Mainly this was to address some continuity errors and plot holes as we begin to implement combat as part of 0.1. We want combat to tie directly into the lore and story of the game rather than just being there for "gamey" reasons. Terminology may need some work (as it does elsewhere).

Speaking of, we've made some minor tweaks to the combat UI as well. Just like before you can access the combat test map by talking to the man in the gallery area. Oh and you can easily access the gallery from the rightmost guest door in the Golden Barrel.

Next month the plan is to continue moving the story forward as we update and add even more maps. And of course the art train won't stop! Some new H-CGs will be heading your way!

Toe Dippers will get this release in a week followed by the public release the week after. Full upcoming release schedule below.

May Estimated Upcoming Release Schedule:
0.0.14 | Toe Dipper | ~5/7/23
0.0.14 | Public Release | ~5/14/23
0.0.15-s1 | Snorkeler+ | ~5/12-5/19
0.0.15 RC | Snorkeler+ | ~5/26/23

Working on the next DEVlog too. Stay tuned for that!

Changelog 0.0.14 RC

Content

Gameplay

Other

Fixes

Known Bugs

Note: I've included a save.zip again this time. Feel free to extract it into the same location as the .exe. Save starts right before the Demon Lord encounter.

0.0.14 RC is live for Snorkelers+

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