NokiMo
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Draft Design: Research

This was a real nail-biter for a while, but it looks like research has pulled ahead to victory!

The goal of this update will be to make progression and building more interesting. That means adding more flexibility in the station view, more options to unlock over time, and more benefit from conquest.

To that end, it will add a ton of new structures and tools, and restrict most behind research. Research will be acquired both by having slaves assigned to it on your station, and by having developed planets in your empire. These will multiply with each-other, so having both will be important to get endgame technologies in a reasonable amount of time.

This is a pretty big update, and I might end up releasing it in stages depending on how quickly it goes.

Science:

Structures:

If all goes according to plan, this update will add about eighty new structures, so I'm not going to list them all here. Most follow the pattern of:

Not all of them though. A few stand-outs are:

Deck Facelifts:

Other Changes:

Comments

In the last version of the game there were planets in the same system as the station. The system is now empty. What am I emperor of and where does my first concubine and her friend live?

Isangrad


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