It's time for a new patch, and I'm making an executive decision again, because I'm feeling mad with power. 0.8 is going to add the new Faction Leaders!
SM2 is is a whole separate galaxy from SM1, which means all new factions. Each will have diplomatic and post-conquest event chains in the style of the new 2D events.
The Eden Coalition
Ivy Sun leads her people in harmony with the environment. Her carefully-crafted charm masks the Machiavellian instincts necessary to protect the simple lives of her citizens from a hostile galaxy.

The Rust Clans
Kinscouge keeps the loose collection of raiders, slavers, and pirates from killing each-other through sheer force of will.

Christineland
Ever since Christine had her parents assassinated, she has had the run of what was once the Chronus Republic. Her people live in terror of her psychotic impulses, but she keeps them in line with brutal violence.

Volkov Biomedical Corporation
Dr Svetlana Volkov has drifted far from her human roots, and most of her people have drifted with her. The hive mind acts according to her will, towards ends that are incomprehensible to the rest of the galaxy.

Polis
The Avatar of the Polis exists solely as data, as do its people. They live in virtual cities, and convert the minerals of their host worlds into the machinery they need to compute their ever-expanding society.

Immola
High Priestess Thea MXIV leads an expansionist religious sect under the protection of an entity known as Order. The deity is demonstrably real, though it's vague about its origins, goals, and capabilities.

The Lotus Noocracy
Speaker Isona leads a loose federation of hundreds of worlds, joined by a shared culture of peace, justice, and tolerance. They despise tyrants, but rely on the downtrodden to overthrow them and join of their own accord.

Entropy
An unexplained creak here. A sensor malfunction there. All adding up to the sense that something else is in your station's systems, though whether it lives there, or is merely visiting, you couldn't say.

StationmasterDev
2023-11-23 23:21:13 +0000 UTCShot_Clock
2023-11-23 21:29:16 +0000 UTCStationmasterDev
2023-07-18 11:23:50 +0000 UTCZumuk
2023-07-18 11:16:37 +0000 UTCStationmasterDev
2023-07-18 00:09:04 +0000 UTCBohauo
2023-07-17 20:28:29 +0000 UTCFelix Argyle
2023-07-17 16:28:42 +0000 UTC