Stationmaster 2 0.2: Slightly Less Fire
Added 2022-03-21 22:00:36 +0000 UTCI really appreciate the quality and quantity of bug reports. There are some I definitely should have spotted, but you know what they say. If you're not embarassed by the first version of your product, you released it too late. Here's a less-alpha 0.2 version (for everone who has access to 0.1, because it doesn't feel right to hold back bugfixes). Unless something show-stopping happens, the next update will be feature-oriented, and I'll post a poll for that in a couple days.
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New features:
- There is now clear floor indicator on the wall of the station.
Bugfixes:
- The economy now works. I would like to chalk this one up to coding drunk, but the reality is a little bit more depressing.
- The camera no longer freezes when time is paused.
- Bulldozing furniture now properly refunds the money.
- The first slave you purchase is now obedient, which fixes an interment bug in the tutorial.
- There are now fewer tourists and citizens at the start of the game.
- Fixed a bug that caused the economic report to show incorrect values for tourist accommodations.
- Fixed a few graphical issues with pathing.
- Artifacts now persist when you save and load a game.
- You can now place artifacts.
- Bulldozing now works on floors other than the first.
- Tourists can no longer use arcade stations with no one stationed inside of them.
- Slaves can no longer leave their assignments mid-coitus.
- Hair now shows correctly on the station view.
- Fixed a bug that could cause the economic engine to crash.
- Fixed a few incorrect references to old factions in events.
- Fixed a bug that caused hair to disappear with certain camera angles.
- Fixed a bug in the "Available Assignments" section of the economic report.
- Fixed a bug that caused NPC AI to crash if you bulldozed a structure they were using.
- Reputation and influence can now be gained properly.
- Improved the default angle for the event camera.
- Fixed a bug that caused furniture to move the Level 1 when the game was loaded.
- Artifacts can now be placed.
- Fixed a bug that caused the economic report to show test data when no income had yet been gained.
- Game speed now properly changes the speed of the galaxy map.
- Fixed a bug that caused slaves to stop showing in the station view after the game was saved/loaded.
- Added speed controls to the galaxy map.
- Fixed a bug that caused the floor indicator in the UI to show the wrong number if the game was saved and loaded on a floor other than 1.
- Fixed several bugs in fleet movement.
Comments
You should be able to trigger them from the inspection screen buttons. They might not be working in events yet though.
StationmasterDev
2022-03-29 13:47:55 +0000 UTCHello, I think I have a bug in the game, there are no sex animations :L what am i doing wrong ?
w0rks
2022-03-29 13:46:58 +0000 UTCInteresting. I'll take a look at that (I don't own a Mac, so you'll have to be my guinea pig). In the mean time, I've heard the windows versions of unity games tend to work well with Wine.
StationmasterDev
2022-03-24 14:00:31 +0000 UTCHas anyone gotten the Mac version to work? For me many of the screens (galaxy view, auctions, etc.) aren't opening at all, and the console output shows a lot of warnings about a missing /Contents/Frameworks/MonoEmbedRuntime/osx/libSQLite.Interop.dll inside the package. (and indeed there seems to be no such library inside Contents/Frameworks)
Slimebeard
2022-03-24 13:43:29 +0000 UTC