NokiMo
stationmaster
stationmaster

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Stationmaster 2: First Screenshot

I can finally post an image of the game!

I'm trying this new thing where I actually design the UI instead of evolving it from a placeholder over a period of years. I can't even list all of the improvements that I've already made, but some of the highlights I've already implemented are numeric/text filters on the slave list, collapsing panels for notifications and furniture, and the new speed controls.

Most of the buttons still don't do anything, but they're on the screen, and that's progress. I'm also most of the way through the first drafts of the new character development events, the UI is more or less laid out, and the economic engine is humming along in the background. I don't have a precise ETA for 0.1 yet, but at this rate it should be ready in a couple more months.

The big things left are:

As always, thanks for supporting, either by being a patron or saying hi. It means the world.

Stationmaster 2: First Screenshot

Comments

Awesome work sir! Highly excited for SM2

MC

SO EXCITED

Anonlrk

That's the plan. I'm never going back to the shitty, SM1 models, that's for sure.

StationmasterDev

Ufff the best news in a while please use the models of RoE in SM2

Vendetta2354

Did you have a particular resolution you want me to check? I've been testing on 1080p, 4k, and ultrawide so far.

StationmasterDev

Please Make sure that the UI will scale with unusually sized monitors.

Isangrad


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