Rise of the Exalted 0.2.0a: New Events & Animations: Now Available for Soldiers
Added 2021-04-03 21:54:09 +0000 UTCIt's time for a new update! This one adds a bunch of new writing, updates to training, and, most importantly, replaced animations for pretty much everything!
Downloads:
Changelog:
Animations:
- All but a couple animations have been re-done by someone who knows what they're doing. The difference is staggering.
Events:
- This was hinted at in the previous build, but events for characters have been expanded. There are now many more, and events now mediate changes from one personality to another.
- Obedience and fear stats are gone. There are now a bunch of personalities that characters can have. Some of them have useful effects. Others are too disobedient to fight. The new events (and the old extractors) can change these over time.
- Infesting a character no longer completely replaces their mind. The personality of the Exalted will depend partially on the personality of the host, and, if the host is too strong, the implantation can encounter unwanted side effects.
- Some events (particularly ones that have you entering the mind of a slave) have background images to set the scene.
Bugfixes
- Fixed a bug that caused painful-looking penile fracture, especially in sex animations.
- Fixed one of a few bugs that caused the player's penis to show at inappropriate times.
- Fixed several event bugs.
- Added some new scripting tags to support the new slave events.
Comments
Yeah, that shouldn't be a problem, but I luckily have access to a pretty similar machine. I'll check into that.
StationmasterDev
2021-04-06 18:17:20 +0000 UTCNVIDIA GTX 1070, backed up by 16GB RAM, Ryzen 7 2700X I'm not on the high end of the spectrum of cards anymore, but it should be more than capable.
MC
2021-04-06 17:25:53 +0000 UTCThat's odd. I haven't seen that too frequently. I wonder if it's got something to do with memory. What's your GPU?
StationmasterDev
2021-04-06 16:13:22 +0000 UTCThanks very much for this new build. Running bug list: 1. There's some sort of a glitch in the throne room that is causing the game to crash frequently. It happens usually when turning to look at / moving past the captive restraining pillars, never when moving past the pillars into the basement or towards the world map. This was present in the last build but seems much more frequent now. All three of my first games locked up withing 5 minutes of starting.
MC
2021-04-05 20:57:51 +0000 UTC