It's probably time for another status update. I'm down to about 60 tasks, and most of them are smallish, so 0.1 is probably about a month away (as always, timelines can vary substantially).
I'm going with a "model village" approach for the construction UI. When you place structures on that table, they appear in full scale around you. That lets you get the overhead-view for planning purposes, while also being able to interact with the base you're building (and the people in it) at a more human scale.
Most of what's left at this point is related to character animation. In order to speed things up, I picked up some software and started learning how to animate properly. It's been a process, but I'm starting to see decent results, and will post more about those when I have them integrated into the game.
larve12
2021-01-06 14:12:32 +0000 UTCVitAnyaNaked
2020-12-22 06:16:00 +0000 UTC