Most of the core mechanics I want in 0.1 are functional now (barring a couple small tweaks and QoL features), and I'm working hard on the graphics.
The throne room is pretty close to what it's going to look like for now (displayed with placeholder concubines), and the character engine is starting to take shape. There are still quite a few things to do (I'm getting ready to redo hair again), and I'm still not ready to give a release date, but it's looking closer every day.
The most important character improvements over my previous games are:
At this point, my task list is basically:
For previous games, this would have been the home stretch, but I'm taking my time to do things right this time. Hopefully, that will make expansion less of a clusterfuck than it was in Stationmaster. Besides, I think the visual results speak for themselves.
StationmasterDev
2020-12-01 05:34:24 +0000 UTCbob smith
2020-12-01 04:27:28 +0000 UTCStationmasterDev
2020-11-30 21:08:51 +0000 UTCWaywardSquidMan
2020-11-30 20:52:46 +0000 UTCGeoff W
2020-11-30 20:46:55 +0000 UTC