NokiMo
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Animation News

I bit the bullet and bought a motion capture setup! Calibrating the new IK system for each pose is insanely tedious, and I'd rather not repeat the work after the inevitable animation overhaul.

That means that, if all goes according to plan, I'll be adding several new positions in this patch (as well as replacing the animations for the old ones). Some (particularly the ones that require acrobatics and rigs) will be hand-animated by ZaZ, and others will be motion captured by me and my incredibly-understanding wife. 

I really appreciate everyone's patience when it comes to the delay on this patch. Animation is way out of my comfort zone, and a lot of time is going into research instead of just bashing out code. I'll try to post frequent updates like this to keep you all in the loop while it's cooking though, and the end result should be worth the wait.

Animation News

Comments

Cool you're gonna need an IRL girl to do the female mocap though, Men and Woman have different skeletons and thus move differently

Buckey

hahahaha thats awesome mate!

Dreamweaver357

TBH we all appreciate the work you are putting into making this game

joecifer


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