NokiMo
stationmaster
stationmaster

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Sneak Peek: Pathfinding Stress Test

At long last, I've gotten the new pathfinding engine integrated. It caused no significant lag on my machine with roughly 600 characters, all moving from one place to another. On top of being faster than the old one, it also runs in its own thread, which means that purchasing slaves in bulk and returning from the galaxy map after conquest just got substantially faster as well.

There are many more things to do, but, if all goes well, I'm hoping to release 0.22 final tomorrow.

Sneak Peek: Pathfinding Stress Test

Comments

(New Pathfinding) (Better Performance) Oh, praise be to the Creator! Old Creatures' puns aside, I am genuinely excited at the prospect of letting more than 100 visitors on my station at a time without feeling like I'm playing Sims 3 all over again.

crash.7ds

Any possibility of adding a "cheat" or dev mode? ie for a certain patron tier, you can give yourself money or pick an event to occur, like the genocide stone event completing (even if you haven't done it) /// The option to invest in the different schools/companies would be nice too, Like by investing in the pasture, you could choose say, start training bovine furries/aliens (I remember there was a alien cow/minotaur type race but I don't know if the furry one replaced it) or only train girls who are broken, or by investing in a certain company you get free/cheaper options, like cheaper medical upgrades, or every so often you get free combat drones or fighters

Braidborn


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