0.22 Design: Community Improvements II
Added 2019-04-20 17:14:25 +0000 UTCHey all!
I'm going to do something a little different for 0.22. Here's the list of everything I think would be good for this patch, but it's a long list, and I can't promise that everything will be there.
I'm really excited about this one. It's got a lot of stuff that should be fun to work on, and the new pathfinding engine should boost performance.
Planet Visits
- Change planet view from view of planet to view of palace
- Display upgrades and economic/tech status visually
- Add options for interacting with citizens to increase obedience/fear or gather slaves
Content
- Add sex options to diplomacy screen for leaders who would go for it
- Obedience/fear drugs
- Wetness/sensitivity implants
- Arrows on furniture
- Ship speed upgrade
- Economic fluctuation for different income sources
- Rename Planets
- Free slave from inspection screen
- Overfeed from inspection screen
- Demand/propose sex on citizen and tourist inspection screens
- Enslave option on citizen and tourist inspection screens
Polish
- Create separate event log for minor events like defloration, show on economic report
- Add option to show economic report notification every month
- New pathfinding engine
- Devotion/mindbroken event checkboxes
- Make grid less subtle
- Descriptions and HUD on pillar structures
- Remove upgrades
- For fleet movement: Add text for "10: Hold Ctrl. All: Hold Shift"
- Suppress training events checkbox
- RA wonky on small screens
- Rename slaves from inspection screen
- Receptionist assignment shows as "Guide" in some places
- RA options for devoted/mindbroken/etc
- Show int/charisma on slave list
- Eye of entropy - Special event for destroying faction homeworld
- Eye of entropy - Special war declaration when hitting faction
- Eye of entropy - Confirm declare war
- No notification on failed raid
- Pillar Music
- Add planet upgrade menu to galaxy map
- Allow user to click and drag to place several instances of the same furniture item
- Counts (12x12) when dragging rooms
- Short desc on furry slider (No fur, ears and tails, etc)
- "Artifacts can be found by conquering planets or in certain events." text if no artifacts
- Add lines between pips on economic report
- Date display on status bar
- Show transformation panel on babies (but not surgery)
Bugs
- Set all scroll bars to top on game start
- Dog head color not applied
- Female eyes are occasionally misaligned and male eyes sometimes have odd colors
- Unassign slave from job when reassigned from slave list
- Serum can cause wild money swings
- Faction leader date preconditions don't always trigger correctly
- Realign rich quarters
- Z fighting on dialog buttons
- Different tribute strings for obedient planets not triggering
- Remove from all on surgery center
- Fix slave sort memory
- Faction leader macros occasionally crash dialog engine
- Economic report doesn't always open
- Sometimes can't buy menials
- Leaderboard menu sort borked
- Pillar build menu doesn't close when wrench clicked
- Next/Previous buttons on slave view sometimes missing
- Ascendent event - Missing hair on slave 2?
- Alignment of fuckdoll station broken
- Next button sometimes missing from planet list
- Can't make peace with Null Autonomous Collective
- Terraforming doesn't immediately show on galaxy map
- Some clothing textures missing
- Check citizen/tourist caps
Comments
I totally did. My bad.
StationmasterDev
2019-05-08 06:00:08 +0000 UTCDid you forget to unlock the 0.21 after two weeks for the Brothel owner or is something wrong on my end?
FantasyMichel
2019-05-07 18:21:46 +0000 UTCThanks for the reports! I can't guarantee that all of those will be added to the list for this patch, but I'll try to get to at least some of them.
StationmasterDev
2019-04-23 20:10:13 +0000 UTCTails are fixed in the latest patron build, which will be available for Brothel Owners next weekend. I think the animations for the fighting pits are pretty final at this point (unless they're broken, but I'm not aware of any issues).
StationmasterDev
2019-04-23 20:09:32 +0000 UTCThe most annoying Bug I have seen so far is when I implant tails on my slaves there is a giant tail that hovers above the station that gets in the way. Also is there any plans to eventually update the animation for the fight pits?
SpaceCowboyfromNJ
2019-04-23 03:10:52 +0000 UTCHere are a couple bugs I want to add: 1. Fix slave that gets stuck in the center of the map. 2. Slaves can't be inspected while on the harness (X) in the sex training room. Only way to inspect is by finding them in slave list. 3. Slaves on anti-grav dance platform don't move at all....................New bug in 20b I just came across: After injecting PC with a few implants I can't inspect any slaves on the station, including the PC (could be limited to just this playthough because it's the only one I've made on 20b so far). Keep up the good work!
SteveA
2019-04-21 01:47:50 +0000 UTC