Stationmaster 0.21a: Gender Overhaul Alpha Released!
Added 2019-04-07 05:40:35 +0000 UTCThat was easily the most harrowing patch since I first started working on this game. Thanks to everyone for your patience with the unusually long update cycle. I hope this one is worth it.
There are still some things to do, and this patch will be split into 0.21a and 0.21b (which should be much quicker). The planned additions for 0.21b are listed at the end of the changelog, and I'm sure there are going to be some unplanned ones as well.
Downloads:
Changelog:
New Genders:
- The player character and slaves can now be any gender! Be sure to check the settings to dial in your preferences (the upgraded fetish interview will be in 0.21b).
- New settings allow you to determine how many slaves (both in the markets and in events) will be female, male, and trans.
- Characters now have sexualities, and will prefer to have sex with characters matching them.
- Pronouns default to the ones for the character's biological sex, but can be changed on the inspection screen to masculine, feminine, or neuter.
- Characters can now have male or female voices. These will also default to match the character's biological sex, but can be changed.
- There is now a distinct event when a player character with ovaries has a baby.
- You can now add male or female hormones to a slave to change their gender over time.
Genitals
- Each character can have any combination of penis, balls, vagina, and ovaries (with the caveat that a character can't have balls without a penis).
- The surgery center allows you to alter genitals of you or your slaves at your whim
- Penises and balls have a new tab of surgery options (much like breasts).
- Note that, while male characters can have vaginas, they won't be visible until 0.21b.
Content:
- In order to make male slaves more interesting, there are now 81 new clothing items and 11 outfits available for them (and for the PC)
- There are also a few new events designed for less sadistic player characters.
- Most events now work with male, female, or trans characters. The ones that don't are coded not to show up if you've disallowed their required genders.
Misc
- Updated female skin texture to add more detail around the genitals
- Fixed a bug that allowed height to go above 100, causing graphical glitches
- You can no longer dismiss the "vat slave ready" notification and cause a baby to get stuck in its vat.
- Fixed a bug that caused giant tails to appear below the station
- Fixed a bug that caused the butt size slider to only work over half of its area. This might cause your existing slaves' butts to grow slightly.
- Fixed a bug that caused a discontinuity on the fat slider
- Fixed a bug that caused "pop-in" of genitals on the character viewer
Planned for 0.21b:
- Genital effects for male/female hormones
- Visible vaginas for men
- Upgraded fetish interview
- New vagina option with pseudo-penis
- Better eyes and expressions for male slaves
- New pathfinding engine
- Intermittent frozen dialog panes
- Economic report woes
- Male-focused furniture in the dairy
- Rules assistant integration for new gender stuff
- Furry content for male characters
- Tattoos and makeup for male characters
- Gendered nicknames
- Make Fei a futa
- Implantes that modify sexual orientation over time
- Rework H screen for new animations and select animations based on gender combinations
- Rework male face generator
- Fertility implant for men
For Modders:
Lines in the SexText file are now executed like any other dialog, so you can use standard tags.
There are now tags for a lot of gendered nouns and pronouns. "The [prince] returned to [his] palace" will correctly adjust if the character in question is female. Note that all dialog is written for male slaves first now. I'd rather it be the other way, but [her] can either translate to [his] or [him]. Take it up with the drunk monks who designed English in the first place. Also note that in situations where you want it to be [hers] in the female case, put [hers], because the masculine equivilent of [hers] is [his], which can also translate to [her] depending on context.
Comments
Suggestion: "Preview" button for body-mods, so we don't have to shell out five grand just to see what something would look like. Could be expanded to include a shopping-list selection system with a "commit" button at the very end that shows total costs.
2019-04-11 13:08:18 +0000 UTCthe update broke the vats. I have this problem too.
Scott Bennett
2019-04-09 16:03:02 +0000 UTCAdditionally, make size matter, right now during sex the size of the disembodied penis (the mc's) remains the same, regardless of how big you make it, there should be some effect whether physical or mental (or both~) if you try and stick a dick 3 feet long and 10 inches wide into a girl (or guy)
Braidborn
2019-04-08 23:54:16 +0000 UTCI can confirm that bug.
SteveA
2019-04-08 23:20:32 +0000 UTCWhenever I get "Vat Slave Ready" on an advanced vat (no idea about cheaper vat) in 0.21a, "Wake her up" doesn't work. This is on a new save as well. If I save and then load that save, the "Vat Slave Ready" events pop back up, but waking them still doesn't work. I had no problem like that in 0.20.
Dagoth
2019-04-08 11:37:25 +0000 UTCSuggestions: 1.Please make it possible for male slaves (slaves with penis) to do the f*cking. 2. Make it possible for the PC to get f*cked and get pregnant (when female and with a vagina). Having sex with a slave when the PC has no penis is kinda pointless.
SteveA
2019-04-08 01:04:40 +0000 UTCBugs: 1. The gentlemen's sausages are floating in front of the gentlemen. 2. Sometimes male faces in the market are white.
SteveA
2019-04-08 01:01:01 +0000 UTCAdditionally futa (dicks and breasts) have visible dicks while actual males appear as some sort of genderless null having no genitalia at all
Braidborn
2019-04-07 08:48:30 +0000 UTCIf you customize the MC's dick it effects everyone with one, making them all the same size
Braidborn
2019-04-07 08:38:37 +0000 UTC