Version 0.20: OwO - Now Available for Brothel Owners
Added 2019-03-03 04:41:52 +0000 UTCHey all!
0.20 is now available for Brothel Owners. Have fun!
Changelog:
New Implants
You can now implant any of the exo accessories (horns, tails, etc) into your slaves from the surgery center. Heads and skin will still need to be changed using serum.
New Genitals
Slave genitals are now more detailed, and blend better with the rest of their bodies. There's also more variety (9 variants, up from 5)
New Accessories
Added several new items, including udders for cows (which also increase milk production), and special tails for horses, foxes, dragons, and dogs
New Events
Slaves will now occasionally request serum, if they meet certain conditions.
Misc Changes
- Exo species now get stat bonuses and maluses depending on their species. This mostly has effects in the arenas and racetrack (rabbits and horses are fast, dogs get attack bonuses, etc).
- You can now tailor rules to match only specific species.
- The Rules Assistant can now apply serums
- The Eye of Entropy can now be used on your own planets (I somehow estimated your cruelty during initial development)
- Added new nicknames for exos
- Added tabs to the surgery center for different classes of implants
- Removing the blindness implant now restores a slave's sight
- Made the weight slider smoother (this may make some existing slaves appear fatter)
Bugfixes
- Slave stats can now only go over 100 if their species gives them a bonus.
- Applied a possible bugfix for flickering text in Linux (I'm not sure if it works, and will need a Linux user to test).
- Fixed a bug that caused bulk pricing estimates in the exo market to be too low
- Fixed several bugs in the rules assistant, including one that caused face textures to turn blank and another that caused clothing to be missed completely
- Fixed a bug that caused the Rules Assistant to get really wonky on smaller displays
- Fixed a bug that caused slave feet to be white
Comments
I have encounterred the same Problem. The Tail Models aren't scaled dowm to fit the slaves and hover roughly above the Position of the slave they SHOULD be attached too. Only the Basic Tail isn't behaving like this. The others all float. Another Thing to add to the bugfix list. Oh and the Canine head doesn't Change Colour to fit the Body at all in my case.
Xolthar1357
2019-03-05 09:31:45 +0000 UTCUpdate: my station now has two or three tails, and they occasionally move around, clipping through the rooms and sometimes obstructing my view.
hog_jockey
2019-03-04 19:17:16 +0000 UTCSo, my station has a tail... <a href="https://imgur.com/VXvpaFe" rel="nofollow noopener" target="_blank">https://imgur.com/VXvpaFe</a>
hog_jockey
2019-03-04 18:36:17 +0000 UTCSadly I can't claim credit. It's from the asset store. I can try to dig up the artist if you want to find more stuff of theirs
StationmasterDev
2019-03-03 16:15:16 +0000 UTCBtw, something pretty neat just happened. So I booted up the game to test out the new update and realized no music was playing, so I hit the mute button on my keyboard thinking I left it muted...still nothing. Then I realized it was playing on my headphones (mainly because Microsoft can't seem to get their shit together and do proper OS updates anymore). When I went to put my headphones on, it was about halfway through the menu track. All I'm going to say is that it is actually a really catchy track, like Trailer Music World level. I'm really curious where it's from or if it's just originally scored for this game. Mad props to who ever put it together.
crash.7ds
2019-03-03 11:11:17 +0000 UTC