New Release: 0.20 Alpha - OwO
Added 2019-02-03 02:05:25 +0000 UTCThis has been the longest time between patches so far, but I hope this one is worth it. Generally speaking, this patch is focused on the Exo market and the Laboratory, a new market for engineered slaves.
Also, I'm switching everything over to S3, so please let me know if the links aren't working for you. It should be better all around than Mega, but you never know.
Download
Changelog:
New Aliens and Engineered Species
The largest part of this patch is the new species system, along with a total of 27 non-human species. These are now split between two markets: The Exo Market and The Laboratory.
The Exo Market is now exclusively for aliens.
- Kort
- Fae
- Eoll
- Hi-Grav
- Low-Grav
- Ataran
- Eko
- Draug
- Kiff
- Gron
- Strego
- Grey
- Oripus
- Nova
- Cosma
The Laboratory is the new source for modified humans. It sells the following:
- Rabbit
- Horse
- Unicorn
- Dog (formerly Canis)
- Cat (formerly Felis)
- Deer
- Cow (formerly Bova)
- Mouse
- Dragon
- Angelus
- Succubus
- Doll
- Zombie
Different species have different levels of transformation. Some, like dogs, cats, and cows, have entirely replaced heads. Others, like angels and succubi, have accessories like wings or horns, and still others, like the zombie, just have alternate skin textures.
Species Transition
Species is no longer all-or-nothing. The new fetish interview at the start of the game now determines how extreme a species can be (ranging from "just ears" to "the whole nine yards"). The secondary species will creep in from the extremities, so a 50% transformed slave may have fur or scales on the arms and legs, but not on the torso.
A slave's species can also be changed over time using serum, which can be manufactured in the new Serum Fabricator furniture in the slave quarters. Building the fabricator will unlock a new panel on the slave information screen.
Skin Patterns
Characters can now have multiple skin colors, following a set of tone maps. Because a slave can also be split between multiple species, that means that up to four skin colors can be used on a character, and all can be adjusted through the surgery center.
Misc Changes
- Fixed some texture discontinuities on dolls
- Removed broken short ponytail hairstyle
- Fixed a bug that caused the slave view to crash when viewing cat girls
- Fixed the alignment on the private arena booth room service slot
- Fixed a bug that caused tails to wander off
Planned for 0.20:
- Attach rules assistant to new species system
- Display species heads on station view
- Allow multiple tattoos
- Further improvements to models and textures
- Add more accessories (more tail options, among other things)
- More alien races
- Add ability to change tone maps from surgery center
- Make species inherit properly across generations
- Bugfixes
- Visible implants for things like udders
Comments
Here are a few more bugs I found: 5. All males on the station are blacked out. 6. When having sex with a slave, the interface disappeares and you have to close the game and re-open. 7. All events seem to be appearing much less often (except for Devoted Slave). 8. No slaves have become pregnant since I started this playthrough (around 12 hours). (1) Addition to my first bug. I added a dragon serum to my player character and once the wings appeared, I can't inspect him anymore. Slaves that were already transformed when they arrived aren't affected. Only ones that I give the serum to. :)
SteveA
2019-02-07 00:40:12 +0000 UTCAlso, nice work on the new races in the lab/exo markets, though I can't completely use them due to current UI bug. That being said game seems to be loading and running smoother than it was last update. I'm excited to see this game take form, good work!
JRI
2019-02-04 21:14:07 +0000 UTCI've also had a few other bugs now that I've played further. The major one for me right now is that the UI doesn't open when I try to use a slave sexually and the only way out is to close the game, I haven't had this problem yet in other areas. Another issue is there seems to be no fur texture loading in, instead its just plain white textures.
JRI
2019-02-04 21:03:32 +0000 UTCHere is my bug report after playing for 5 hours: 1. Can't inspect some slaves. Clicking on them freezes the animations for a second but doesn't open the inspection menu. Same if summoning them from slave list. All affected slaves are Exo or Lab so far. 2.Serum buttons don't stay pressed. 3. Most slaves in the Lab market appear with a triangle on their face. Not sure if this is supposed to be the first step of a furry transformation but it looks like a texture error. 4. I get the Welcome event every time I load my save. I think that's it as far as the new content is concerned. I will report any other bugs I encounter :)
SteveA
2019-02-04 11:02:10 +0000 UTCI actually had to quit out of the game because of this. There was no other way out of the scene.
rux
2019-02-04 08:50:38 +0000 UTCI've just added a Mega mirror for the Windows version. Try that?
StationmasterDev
2019-02-04 07:19:03 +0000 UTCThanks! I'll look into those.
StationmasterDev
2019-02-04 07:18:41 +0000 UTCHaving some weird issues. Currently any male textures are showing up completely blacked out. Also when I saved and loaded all slaves hair and clothing is reset to naked.
JRI
2019-02-04 03:02:03 +0000 UTCI've been having some issues with the download stalling on me. I've tried it 4 times and each time it gets stuck 0.5-1.5gb. It might just be my internet connection cutting off temporarily but the download doesn't seem to be resuming properly.
OYG
2019-02-04 02:09:54 +0000 UTCSo I messed around with the update a bit. The succubi and angels were really fun. But as someone who isn't into furries, the rest of the update is a little bit more boring. Also it's very difficult to mix species since you don't know how much of each species someone is. Also there can be UI bugs and such with the serums. Is the serum effect supsoe to be instance? The button doesn't remain preessed. Anyway, I am looking forward to more interesting species combinations like giants, faires, elves, dwarves, crystaline beings, and so on. I think if you make a robust experimentor for mixing together species you could have something interesting. You could also change the max values on the sliders based on serums which wouuld be interesting as welll. Also would be fun if certain species could have over a 100 in certain stats
RocketNowWow
2019-02-04 00:48:05 +0000 UTCI really loved the angels and succubi in the new patch. However, I am not really into much of the other animal things so that was rather disappointing. It also seems to be difficult to figure out if a serum is applied or not (not sure if that is a UI bug). Also since the only information you can get is pure bread species or mixed breed it's difficult to mix and match to make designer species. I really would love there to be more species experiments like the angel and succubi. You could have giants, telekinetics, being of pure energy, crystal based, or fairies, and elves even. It seems like the start to something great, but the furry part is the leas tinteresting parrt of the update.
RocketNowWow
2019-02-04 00:45:25 +0000 UTCDownload speed is 1/10 of what it was on Mega. Barely reaching 500 kb/s (Chrome) :)
SteveA
2019-02-03 17:01:29 +0000 UTCI can't relate; this might be the fastest I've downloaded to date. Are you using Firefox or Chrome?
rux
2019-02-03 14:28:08 +0000 UTCFor H-scenes with slaves, all of the UI elements are missing, so I'm unable to do anything except change the camera angle.
hog_jockey
2019-02-03 05:22:21 +0000 UTCi pretty much got my DL speed cut in half with the new file host.
Netscape1964
2019-02-03 05:09:43 +0000 UTC