NokiMo
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0.17b Released! Galaxy Map Changes and Main Story - Now available for Brothel Owners

This patch addresses some of the grind of the galaxy map and adds more to the main story. It also has a ton of bug fixes and general improvements.

Windows 

MacOs 

Linux 


Changelog:

Galaxy Map Upgrade

Armies now take time to arrive at their destination. It's not too long, but enough that you can't spam "Launch Takeover," and there is now a reason to attack with less than your full force. Armies will move while you're on the station view as well, so you don't need to just sit and watch them.

You can now attack stars, which will conquer/raid all planets orbiting them with one click.

Attacking planets will decrease their defenses, and they take time to rebuild. This makes failed attacks useful, and means that you have to invest more into guarding your border systems.

Removed loading screen between galaxy map and station view

Ships now cost 10% of their up-front cost to rebuild when destroyed.

New planet upgrade: Shipyard (decreases defensive repair time)

Main Quest:

New quest chain: Sacrifice (starts as soon as you conquer some planets)

A bunch of cool stuff I won't spoil here.

Other Stuff:

Ships now have visible docking areas in the military base, and are visually distinguished between "available," "repairing," and "travelling."

Reduced the number of slaves gained from conquest

AI will now prioritize nearby planets when attacking you

The "Owned Bodies" list now displays the name of the star the planet is orbiting

Virgins can now be trained to full sexual skill

Selecting "All" when purchasing menial slaves will not drive you into debt

Increased the frequency of the "Nickname" event

Optimized slave list slightly

Removed an old update-checking system

Bug Fixes:

Babies are now properly placed in vats instead of disappearing

Fixed a bug with the bound sex trainer animations when placed at a 90 or 270 degree angle

Loading the game from the station view is now slightly more reliable

Bug preventing "Nickname" event from showing text resolved

Events targeting slaves with specific fetishes should now trigger properly

Broken "Mona Lisa" artifact removed

Fixed a bug that prevented planets from being properly hidden when zooming out under certain circumstances.

The slave factory upgrade now grants menial slaves (or cash, if you don't have room)

Fixed a bug where the "Anxious" event wouldn't display a title

Fixed a bug that was causing the pillar to give the player obscene amounts of money

Fixed a bug that made pillar rooms free to build

Fixed a bug that left the player unable to build furniture until they clicked the "Back" button on the furniture panel

Selecting "Pass her By" on the "Hitchhiker" event no longer gives you the slave.

Fixed a bug that reset the slave economy on game load

Fixed a bug that gave strange names to economic reports

Fixed a bug that caused multiple slave hair selections to show at once.

Fixed a bug that could cause the total number of slaves count to be incorrect

Fixed a bug that made all but 50 tourists disappear on game load

Comments

I had the same problem! Reloading the save worked to fix it but you had to do that every time

Cai

big bawl, as soon as we go to the map of the universe and come back to our station nothing works anymore, everyone and stops and the diplomacy section doesn't display.

Brok


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