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0.17 Preliminary Design: 4X Overhaul II

It looks like we have a winner, so I took a break from 0.16 to do a bit of planning around 0.17. It looks like this is going to be a long one, and might even get split into two separate versions if it starts to throw off the schedule.

This design is also subject to more change than usual, as there are a lot of new systems here, and it's probable that they'll get altered as I play with them.

Design: 

The Pillar:

The station will get a new region called the Pillar. It provides housing and services for the vast majority of your population, as most can't afford to live on the penthouse level.

The Pillar is contained in the "underground" part of the station, and you will be able to develop it by constructing buildings like factories, pod housing, and industrial brothels. In addition, there will be new station upgrades that expand and enhance the pillar's core systems.

You will also be able to assign your slaves to work in the Pillar. Unlike the "above-ground" assignments, these require significant modification to the slave, and are permanent. These new assignments will be:

Galaxy Map:

Armies will no longer move instantly, and will take time (while you're in the station view) to move from place to place. You will get a notification with the result of the fight when they arrive. 

Destroyed ships will still be rebuilt automatically, but it will now cost money, and they will appear at your station, not with the rest of the fleet.

Armies will now fight each other when above the same planet, allowing you to post ships to guard against invasion.

Faction armies will do the same, and factions will prioritize attacks on nearby planets instead of moving randomly.

Planets will passively produce ships, though they won't be as powerful as the ones from your station. 

New camera system

Clearer markers of territory 

Planets:

Send devoted slaves to govern planets in your stead. The proxy's personality (particularly intelligence, charisma, and fetish) will have an effect on the development of the planet. 

New upgrade classes: Terraforming, Shipyards, and Eugenics

Option to buy planets from factions and governments

Selecting "All" on planets will also automatically apply the upgrade to future conquered planets.

Story:

Several new events that will give some character to the faction leaders. Ride along on Tyrant's raids, attend Raza's parties, and get your body upgraded by Micah (if all goes according to plan, around three "date" events for each faction leader).

A few new events in the main storyline, extending the "Devil's Bargain" quest chain.

Surrender events for faction leaders

Post-exile events for faction leaders

Ghetto events

Proxy events

Comments

HEHEHEHHEHEHHE Eugenics, cant wait for this and the gender overhaul :p goodluck :)

Lodad


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