NokiMo
stationmaster
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Stationmaster 0.11d(!)

Lots more bugfixes:

Fixed a bug where games that had a "Slave Born" or "Vat Slave Ready" notification couldn't be loaded.

Fixed a bug where AI would do strange things on load

Fixed a bug that prevented the surgery center from displaying

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Comments

0.11 is the current version (higher than 11e), and I deleted all prior ones to avoid confusion.

StationmasterDev

The file you are trying to download is no longer available?

PhrozenLizardX

Thanks for the reports! I'll look into the mass de-assignment and contagious traits bugs for the next version. I have fixed the suit one for the deployment today.

StationmasterDev

Not exactly a bug, but an unwanted feature or two. I think pregnant and "pregnancy friendly implanted" slaves should be excluded from the sterilize all group. It would also be very nice if sterilized slaves were excluded fom the "pregnancy friendly implants" ALL lists, but not quite as important (to me, at least).

The Chummy Tentacle

Another interesting bug, if you mass buy slaves and buy breasts implants during the purchase the first one listed will get traits from all the others such as eoll and low gravity builds while still being classed as their original race

Geariah

Just in case you are wondering, this is the .11 build downloadable from above. Also as a possible theory, I had a whole bunch of women purchased at the same time so they were on the same sleep schedule. I'm guessing all of them moving from the beds to the brothel could have caused the glitch.

As a work around, you can change their task to something like the suite then switch them back to the brothel. I've got about thirty women in the "assignment pending" category with plenty of slots in the brothel, both arcade and private rooms.

I ran the build for awhile without anything happening out of the ordinary, but then eventually a whole bunch of the women assigned to the brothel started wandering around the station. In the slave status they were all listed as unassigned, but when you click on them they were assigned to the brothel. I basically couldn't get them to go back to the brothel.

Found an odd one. Clicking stationmaster and changing his clothes turns him into a bald, naked Ken doll. He also becomes unclickable after that. Also, I'm getting a double listing on slave screens for their children. IOW Each birth instance gives the same name twice in the slave's children list. The build looks very nice, and now I'm going to sleep! Great work, once again.

The Chummy Tentacle

<a href="https://mega.nz/" rel="nofollow noopener" target="_blank">https://mega.nz/</a>#!IDRigKYL!EowOkT7c9N_6kWnzkCDFZPqxuozAwbABBGx5fwOfOyY Gold star if you find issues before release.

StationmasterDev

Any chance of getting an 11e to bugtest? Don't let people joking about version e, f, g or h get to you. Better to have a more stable .11, even if it takes a version 11z to get there. If you'd rather keep it on the downlow, I'd be happy to test it privately. Keep up the excellent work!

The Chummy Tentacle

It's been a while since I've given an update, but know that I'm working on all of this. I think I've addressed all of the bugs in this thread (except for the "Sterilize All" issue, which I couldn't replicate). Planning to release 0.11 proper on Monday. Also: I think universal healthcare overrides the carousel upgrade if it's built after. If you're having trouble with the combination, try repealing carousel and re-adding it.

StationmasterDev

I’ve noticed that even if you sterilize your slaves the falling scene continues even though they aren’t pregnant

Ghostly Haunt

it's a playable fix with the saves now but the mass converting of races and elimating people over age 35 doesn't reflect in the tributes I still get 60 something humans from a canis converted world

Geariah

Fallen event (pregnant slaves) often shows the name of a slave which shows as "not pregnant" in the slave list.

Neoptolemos

Found another problem (for me at least) if you let you 'to-do' list fill up with pregnant slaves then the game crashes. Even if you built enough tanks to put the spawn in, game still can't figure it out. Will have to start over, too bad really, had amassed some $40 million in stuff.. oh well.

Ghostly Haunt

Found another bug, I've been playing the same session for better than 4 hours,. Ran into this issue, if you sterilize all your slaves (right hand column - for all), and then check random girls. The game will bug out and you can't close out of said random girls screen. Only option is to quit game and restart. I thought it may have been related to playing time, so I tried it a few more times with just restarting game and same issue happens.

Ghostly Haunt

Please in the next release include hot keys to close event windows. It really sux having to close the game because for whatever reason the event close button (or any others) never showed up with the rest of the event. This one was annoying because it was the slave giving birth window, the only one that could be worse would be the slave virginity window forcing an alt+f4. Just happened again on a different girl

SiNRTB

Will add the unconditional close and the upgrade all fix to the list with the intermittent pregnancy bug.

StationmasterDev

This is a pretty solid bugfix. I just played for a couple of hours before a crash. Definitely a record for me. Happened on a slave screen, as happens slightly more than half the time (other half on loading sceens). There is a bug you need to fix, and it's been there since at least .10 stable; The planetary upgrades "all" buttons seem to charge for every single planet, every time. The quoted price on the button reflects the price of upgrading those still needing the upgrade... But the actual amount one gets charged seems to be for the entire list of owned planets.

The Chummy Tentacle

It's still cool to see them try so hard to make sure we have a quality game to play as soon as possible

Geariah

wanan bet me giving you 5 more pounds that there is gonna be a .11e? :P

Lodad


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