NokiMo
Zaggy Norse
Zaggy Norse

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Character Bio #1: Aonyx

Hello all!  Today I'm starting with a series of weekly biographies which will introduce you to all of the characters in LOTM, giving you insight into the backstories, their history, and what you can expect from your interactions with them.

It's very important for me to mention that I want your feedback on all of these. Tell me what you like about them, and what you don't like. At this stage of the game, fundamental changes to characters are still very possible - and, indeed, welcomed if they improve things :) So don't be afraid to comment and give your 5c! With that said, please meet Aonyx, the African clawless otter!


Bio

Aonyx grew up in the village, the youngest son of four children. His parents were fishermen-turned-tour-operators when the area became more touristy, refitting their boat - the Anoscopus - for tourists and taking it out onto the lake for sunset cruises and weddings and such.

His siblings moved away as they grew up, until only he was left. Unwilling to be pulled into the family business - which he considers as dead-end pandering to people that don’t appreciate it - he sought other work in the area, finally catching the eye of Petral, the senschal at the manor house.

He took up a position as the porter and dogsbody, eager to prove himself and carve out a life for himself. He stays in the servant’s quarters on the grounds.


Life & Character

Having grown up as the youngest child in a large and tight-knit family, he has endured a lifetime of being considered the “baby”. He tries hard to prove otherwise, but it has also left him with a bit of a mental block against compliments after comparing himself against his older siblings all the time. He can feel that he didn’t really earn them because he could have tried harder, and can take a bit of convincing before he’ll accept them.

He loves to chat, and will talk your ear off if you get to know him. He loves tales of the high seas, which he’s never actually seen, but feels a connection with through both his otter heritage and his family trade. Has a piece of the wreck of the Arniston, a ship that beached off the coast of Southern African a hundred years ago, which he treasures.

Interactions


Kinks & Sexual Ethology


Design Goals

Aonyx is intended to be a cheerful and upbeat character who mirrors the player character in being somewhat less experienced, but very eager to learn more. He is the very first character the player meets that they are capable of having an encounter with, and as such will likely be pursued by a large percentage of players. To that end, they should be extremely approachable and likeable.

The player will be able to pursue a story arc that encourages Aonyx to become more assertive, and one that encourages him to pursue his dreams and leave Paardenrust.

Aonyx has a dick significantly larger than his body size would imply, and will be charmingly shy about this fact. His sexual inexperience will mean he doesn’t realise he’s above average until the player makes him aware of it. 

Character Bio #1: Aonyx Character Bio #1: Aonyx Character Bio #1: Aonyx

Comments

Relatable to the player. Perfect introductory character imo. Maybe his power bottom/top mentality could be decided based off of the players choices for this arc.

takom13


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