Here we go :) This month's build, with the most fun title yet, imo.
I had planned to add the other Umzansi option in here as well (Flax running the lecture) but midway through the month I had...
2024-02-29 18:36:42 +0000 UTC
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Helloooooooo. Hi. Hi. Let's chat.
It's been a pretty standard month for writing. I'm focused on completing the scenes I added last month (they all end in porn; surprise). It's surprisingly ti...
2024-02-18 15:25:20 +0000 UTC
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One of the final character designs left, this is Eshu! We've not seen him yet at all, of course, because his first CG is only going to appear in his very latest content, but now you can put a face ...
2024-02-17 17:36:40 +0000 UTC
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Somewhat smaller build this month, thanks to a week of illness, but next month will see the extension of both of the stories I've started in this build, so that'll be fun :)
2024-01-31 18:13:20 +0000 UTC
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Happy new year, everyone. I don't know everything that the next twelve months might hold, except for one thing: a lot of horny Paardenrust action.
As mentioned on Discord, this month is the f...
2024-01-15 11:35:54 +0000 UTC
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This is the same build that is available to download on my Itch page for people looking to try out the game before subscribing. This build lets you enjoy the entire prologue of Lord of the Manor, s...
2024-01-04 18:04:35 +0000 UTC
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This build update addresses a couple state issues, and updates the precompiler to check for state issues up-front.
2023-12-30 09:51:53 +0000 UTC
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Some fresh horny cheer to wrap up your year! This build adds six new CGs (I had hoped to make it seven, but one didn't quite make it in time) and overhauls the internal state system to something mu...
2023-12-29 18:34:55 +0000 UTC
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Here we go! The new build, with over 17,000 new words (counting the DLC). The bulk of it for Werner's route opening, which is the most complex one I've done yet. A good benchmark for the sort of ef...
2023-11-30 19:48:41 +0000 UTC
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Heita.
Been a while, what with my holiday and all, but back in the saddle! Here's what's what.
Build 0.9 is looking good, with a full chapter of the Family DLC as well as the kickoff o...
2023-11-14 16:44:57 +0000 UTC
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Hello! Here we go with build 0.8, adding the entirety of Ta'kom's route openings, plus the completion of one of Suri's from last month. It also adds a new CG, and a few other small changes. I think...
2023-09-30 14:20:22 +0000 UTC
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So dry. So dry. Where is the rain?
My dehydration aside, things are going well. I'm deep into Ta'kom's story, I have ordered several new CGs, and the character designs are on the verge of bei...
2023-09-18 09:28:35 +0000 UTC
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Alright, here we go again. As always, choose as many options as you like. The poll will be open for one week. And if you have additional ideas for what you'd change that I haven't listed, let me kn...
2023-09-10 13:02:12 +0000 UTC
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The cat with the att(itude). Leather gloves are a bold choice for that climate, is all I'll say.
2023-09-06 07:23:11 +0000 UTC
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Here is this month's build :) The first build to step into a post-Event world. Exciting!
There's about 5,000 new words in this (plus a new CG), because the extra 5,000 this month went half in...
2023-08-30 17:55:30 +0000 UTC
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Last month's winner was Suri, so he's out for this month. Pick the character you want me to focus on for September! As a reminder, my focus means at least 5k words for that character in the next bu...
2023-08-29 06:50:45 +0000 UTC
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I packed away all my warm clothes this week. Summer is finally here, and with it, renewed motivation.
Simple goals for this month: write. You voted for Suri to be my focus, so naturally he ha...
2023-08-19 06:16:46 +0000 UTC
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I'll bet you didn't imagine this for Zef :) And he'll probably get a few more decorations after his design poll. But it's a hell of a start :) "Giraffe Svadil" was my two-word brief, and I'll be fu...
2023-08-08 18:45:25 +0000 UTC
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Hello hello, what's going on here? Well, with the code behind me, the writing begins again, and now that I am free to pursue various routes independently, I thought it would be nice to let you get ...
2023-08-03 17:13:44 +0000 UTC
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- Fix for having to restart the game to make unlocked CGs appear in the gallery.
- Fix for error with "Personalities" type.
2023-08-01 14:23:45 +0000 UTC
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The Porn Director (PD) is a feature introduced in build 0.6 to enable dynamic content delivery in Lord of the Manor. It also allows people - you! - to create your own content to run inside the game...
2023-07-30 20:04:44 +0000 UTC
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And here we go! After a tremendous amount of exciting work, 0.6 is out. There's barely a thousand new words, but as you know, that wasn't the primary goal. The new Gallery and Encounter options wil...
2023-07-30 18:43:05 +0000 UTC
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Hornomancy is the science of interpreting personality from horn curvature, and those horns say "sluuuuuuuut".
2023-07-21 05:55:01 +0000 UTC
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July already. Another year more than half-consigned to the dusty drawer of memory. Wasn't it 2002 the other day? Bah humbug.
So as detailed in the lengthy post last month, my focus lately has...
2023-07-18 09:10:56 +0000 UTC
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So as mentioned in my last post, one of the new features in 0.6 is a way to replay past sex encounters. The question, though, is what exactly defines an "encounter" in a game with as much latent ho...
2023-07-11 17:46:47 +0000 UTC
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This time, with multiple choice!
Choose whatever options you'd like :)
2023-07-01 07:06:23 +0000 UTC
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Baby? Baby.
2023-07-01 06:56:52 +0000 UTC
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Hello from an unpleasantly cold winter. Covid-be-gone. This is going to be a more technical post, so if you're not interested in some of the nitty-gritty of Ren'Py development, feel free to pass it...
2023-06-22 12:46:12 +0000 UTC
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Flax and Werner, sitting in a dam
Something something something BAM
2023-06-19 05:58:11 +0000 UTC
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He just vibin'.
2023-06-04 06:20:21 +0000 UTC
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