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Zaggy Norse

Zaggy Norse

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Zaggy Norse posts

Build 0.5.5

A smaller build that addresses some of the stuff I wanted to deal with in 0.5 proper. Not at all critical to replay, but important for me to set up 0.6 onwards properly.

  • Reworked Ta'kom...

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Poll: Suri Character Design

Alright! Let's design Suri :) Tanu's provided a lot of options, so I've annotated the attached image to make sure it's clear what I'm referring to. Vote for whatever you like :)

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Character Design: Suri

Suri has been a favourite since he showed up, and I'm thrilled to show off his design. His uniform is based on that used by some very fancy game farms here :)

For Footman tier and up, I'll be...

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[CG] Ta'kom in the Wild

If you've exhaustively played all branches in 0.5, you might squint your eyes at this one since it doesn't seem to match any existing scene. And you're right! This is for a an upcoming rework of a ...

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[CG] Paardenrust, I am *in* you.

Flax's fated arrival, gorgeously rendered by cbh!

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Stretching Paardenrust's muscles: 0.6 and beyond

With build 0.5 complete, it's time to look to the next phase of Lord of the Manor. I've been working towards this specific moment in the game for a long time (longer than I thought I would, certain...

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Build 0.5.2 (bugfix)

This release fixes a few points where internal comments were showing as dialogue.

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Build 0.5.1 (bugfix)

This build fixes a crash near the very start, if you choose not to go to the party with Rav (so if you're past that point, you don't need to redownload this).

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Kierie: Lordling of the Manor

Kierie (or, to call him by his full name, [redacted]) is next in line to be the eponymous Lord of the manor. And what a fucking cutie. He'll be a central character for the game, so you'll have lots...

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Build 0.5: "Tripping on !nabas"

And there we have it! The biggest new build to date, and definitely the most important (as the ending will make clear). Things change a lot from here on out in Paardenrust, so I'll make a separate ...

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March 2023 progress update

Hello everyone. Let's chat.

Work on the 0.5 build has been going very well. Bit of a speed bump this week due to just...so many things (fuck you, life), but I intend to get back in the saddle...

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CG preview: "Tostsi's Fun"

We've not seen more of Tostsi since the opening, but he will crop up again later for sure. Stygimoloch ...

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Xhenxe character design poll

(Repost because I fucked up the poll settings)

I posted this art last month, but I didn't run a poll to choose his ancillary design points. His body type will be the more thickset one, so th...

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Daddy Ta'kom

You've already met Ta'kom, though definitely not making a good impression. You'll meet him again in 0.5, and perhaps this visual of his significant daddy assets will change your opinion of him~

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CG art style

So, as the collection of character designs grows, it becomes possible to start getting CGs done. Just for those who may not be familiar with VN parlance, CGs are the static fullscreen art pieces th...

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February progress update

Hello everyone. Time for another progress update.

The new job (and RL) has been less intense than I expected, which has meant I've been able to keep up with my writing. As of today the word c...

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Pausing billing for February

I'll be pausing billing for February after all, because I'm pretty sure I'll have to spend it dealing with my gran's estate and funeral. So 0.5 will be pushed to March.

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January progress update

Oh. Hey there. Are you going to wear...? What? No. Nothing. You look fine. Let's get into it.

You've seen some of the new art already, of course, and isn't it just lovely. It will be wonderfu...

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Xhenxe: Warthog Daddy

This is such an interesting character (and not just from a story perspective). He's gone through the most species changes of anyone, starting off as an antelope before transitioning through three o...

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Werner Design Poll #2: Accessories

This poll covers the extra detail options that Tanu suggested on Werner's desgn. I'm going to do them all in one poll because else it feels like it's just too many polls otherwise.

Vote on wh...

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Werner Design Poll #1: Hairstyle

This poll references the Werner character sheet I recently posted, which I've also attached to this post.

So Tanu has provided a few default options for Werner's hairstyle, and now you get to...

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Werner the buffalo

Werner is the chef at Paardenrust, of course, but has clearly not fallen into the trap of tasting his own food too much.

Also: titties.

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2023, here we goooo!

Hello all. Hope you had as relaxing a holiday as possible - and may even a little more still to go. Let's talk about LOTM and 2023 :)

I've been picking away at the writing, but it's not gone ...

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December progress update

Hey. Hi. Howdy.

So, let's take stock of the last month or so. Wheeeew. Kinda wild. Firstly, on behalf of South Africa, I'm sorry about Elon. We messed up there. You have our permission to dep...

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November status update

Hello all, from a lovely rainy summery South Africa. What pleasant weather. How's the biting, interminable cold where you are? Sounds wonderful. Don't die.

Not much to say this month. As I me...

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Revisiting erotic scenes

At some point in the future (not in 0.5, at any rate) I'll be adding an option to let you easily revisit any erotic scenes you've unlocked. This will work like any typical VN gallery option (which ...

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October progress update

Hello everyone.

So work is proceeding well on the new build, helped in no small part by it feeling so different from the last one that I am experiencing a great wellspring of creativity.

<...

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Guest writers and Extended Content

Hello all. Happy spring! Unless you're going into winter, in which case still happy spring, but ironically.

I'm trundling away on build 0.5, but today I want to discuss two aspects of the gam...

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Ta'kom Ironhoof: Dad Says Hi

We've not seen most characters yet, as you know, but that doesn't mean there's not art to conceptualise their eventual look. And this one of Ta'kom certainly conveys a lot about him, wouldn't you s...

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Route voting

Hello again. Look at that sun. Was it always this bright? Someone should do something.

Today, as I gather my energy to begin work on the next release, I wanted to discuss route voting. It's n...

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