Dev Team - Status Report
Added 2026-01-12 15:47:11 +0000 UTCGreetings friends, from the Identity Visual Novel developer’s team, and we wish you a very good 2026!
We’d like to sincerely apologise, as we have slowed down these last few months due to, yet again, real life getting in the way of our work in this project for most of the elements of the team. Between getting sick, other professional obligations and some even having to switch living places, time has been scarce lately, and coordination suffered a lot. We are a small team, so it is very difficult to delegate tasks to one another, as we’ve tried but to little avail.
Although, in better news, we can confidently say those issues are finding their resolution and we’re being able to get back to preparing the next build.
Baku will be working on a dev diary post to explain some of the technical and artistic progress we have made so far, and our writers will be occupied with writing up the continuation of the next Day, as well as smaller scenes throughout the game involving newly introduced characters (those just for a fling!) and steamy ones with a certain silver dragon whose first appearance was in the previous build (well, not really his first, but... we don’t want to spoil the fun just yet.)
Our character artist has been working on newly crafted Roy sprites, and we’ll be keeping our concept artist as busy as ever with new designs and CGs. We’d like to illustrate these side characters as well, although the next Day will require new assets.
Hopefully we can bring you more updates on our status soon enough, but this is just to say we are, fortunately, all still here, in good health and spirits, issues being resolved and gladly getting back at this in full force.
Thank you so much for your support and patience, you are essential for this project and we definitely don't want to disappoint you.
Until next time!