A new Update for Identity. Addition of Day 10 and several illustrated CGs for Azorin's second date and the Demon on Day 9.
Welcome to a new update!
The last month has been one of the hottest yet. Unfortunately, not in a fun way. We hope, we can rouse the moods with some scalies at least.
The Godot 4 engine has been slowly going forward. Baku managed to backport some functionality into the current Godot 3 build of our game:
We now have the much requested "Hide UI"-button. It works just as you'd expect. In order to make space for future buttons, we have removed the Settings-button. It is still available through the pause menu. In the future, we will be adding several more buttons.

The empty space to the side are intentionally left a bit spacious, but we are still finetuning UI changes.
If you want to give us feedback on the UI as a whole, we still have our UX-Questionnaire running!
Anyway... for things that are in this current build: Gherod wrote the morning segment to Day 10 which has been added to this version. It has probably the most variances so far for a regular day, as there are different outcomes based on your dating progress with several characters.
Rauch has created a lot of illustrations: it's 23 images in total! These are illustrations for both sex scenes in Azorin's second date, and also several illustrations for the Demon's first appearance on Day 9.
We hope you enjoy what we created for this update, and we'll see you next time!
- - -
Changelog for Version 0.3.15c
Bug Fixes:
Fixed a softlock occurring during the Demon's dream at the end of day 9:
Telling him you want a life full of debauchery caused the game to softlock due to it checking a variable with a typo in Corvolin's file.
Fixed some faulty logic on Day 10:
The game had always assumed you are in a relationship, even if you actually aren't.
- - -
Changelog for Version 0.3.15b
Bug Fix:
Fixed a softlock occurring at the end of Day 9.
- - -
Changelog for Version 0.3.15a
Backport of Version 0.4.0:
A Master Volume slider has been added.
Your chosen volume is also saved in the config file.
Known Issue: The audio doesn't get adjusted properly for about a second when the game starts.
Bug Fixes:
Fixed a softlock in Lucra Date 2.
Dragon Noble's Sprite now does show up on Day 9.
- - -
Changelog for Version 0.3.15
New Day:
Day 10: The morning segment of Day 10 has been added.
Day 10 contains new content for the following characters:
Brymror
Garreth
Kovle
"The Demon"
Stralf (The kobold in the VIP Elevator)
There are several variations for each of the above characters depending on your progress with them.
Artworks:
All the illustrations for Azorin's second date are finished.
Added four illustrations to Day 9: Encounter with the Demon.
The Silver Dragon that you see with Camila during Day 9 has been given a temporary sprite.
UI:
Quick Access Menu:
Addition of a button to hide the UI.
The Settings button has been removed.
Programming:
Added functionality to keep track what the relationship preferences are of each character (monogamous, polygamous, etc.) to check more easily for dating progress.
Maurice Beacham
2025-07-20 22:34:56 +0000 UTCJuicy Drake Studios
2025-07-18 10:28:28 +0000 UTCVeivneorul
2025-07-16 21:13:45 +0000 UTC