NokiMo
Identity
Identity

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Main Menu & Game Over Screen Concepts

Hello everyone! So far you may have quite familiarized yourselves with the bar of the Heaven's Peak resort. It is after all the first thing you see in Identity.

But the bar isn't the main place of the happenings in our story, so we're going to change that. We haven't quite decided yet on which one we'll go with, but here you can see numerous concepts for main menus that Rauch (our background artist and concept designer) has come up with.

Along with these Rauch had also created a couple of concepts for the "Game Over"-screen that will replace the blank black screen (We do have one path currently that leads to a "Game Over" if you haven't found it yet).

As you can see these are variations of the same theme but slightly different. We also haven't decided here what to go with but we are curious to hear what you think about all of these pieces. 

Main Menu & Game Over Screen Concepts Main Menu & Game Over Screen Concepts

Comments

Personally, I think the forth concept (the one with the eye?) fits the best; gives it a lost amongst the unknown feeling, if that makes sense. Yet I rather like the concept of shards in the first two, wonder what they're about? Shards of the past? The third one I don't know, feels it belongs more as CG during the game proper. That said a evolving menu that changes during certain points of the game could be interesting. But as stated before the forth concept works best so far, I think.

Tumbleweed The Derpwing


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