Been a bit longer than I wanted, but I've pretty much just been doing retopology and testing it. So it wasn't anything too interesting and honestly figured it'd be more rewarding if I waited until I got some texturing sone for an update on the Orc.
Well, here's a look at my first texture pass. Need to add more general variety over his whole body, like the knees, elbows, nose, eyes and chest all need some uniqueness to them to keep it from looking so same-y all over. Also, first time doing nipples. Weird.
So long as I keep on track, this model is pretty likely going to be among my fastest to release. I like that. It shows improvement.