Hi everyone!
Since there was a lot of internal work, this time I will report in the form of a weekly report. Everything except ④ in the previous report was completed, and the following work was done.

Each function still needs to be adjusted, but I want it to look flashy. So next, I will give priority to the implementation of visual effects and combo display UI.
I also consulted with a friend of a fighting game developer and came up with a rough system. There are 4 basic types and 1 special type of buttons used for attacks. Same as Guilty Gear. Command input will be extremely easy to try. Like a smash Bros, you can perform a special move with → + A.
By the way, I drew Pandemonica for the Twitter survey.

Azazel may also cooperate in the future. The content of the survey is whether or not you usually play fighting games. Perhaps those who are interested in this project are those who do not usually play fighting games. If so, I will make the operation easier.
That's all today. have a nice day!
James Beach
2021-09-02 20:29:28 +0000 UTCTanno
2021-08-31 18:14:01 +0000 UTC