Today's report
Added 2021-08-22 14:31:29 +0000 UTCIn the last few days, I have set the camera and character movable range. Unity's coordinate management was a bit complicated, so I had a hard time.

Due to some hard work, the screen started to move! However, the foundation work is still going on. The rest of the task list.
①(1) Normalization of input detection ... This is homework that has not been started yet.
②Frame processing settings ... In fighting games, it is common to process 60 times per second.
③Frame-based attack settings ... Settings such as start up, Active, and Recovery.
④Character select…To choose between Zudrada and Marina.
⑤Collision detection between players ... Prevents the opponent from slipping through.
Of the above, the work of internal processing such as ① to ③ is difficult to understand even in a report, so the report will be skipped. The goal is to finish it all by the end of August.
Now let's talk a little fun. Speaking of fighting games, you can change the color of the character. However, I am worried that the impression of the character will not change too much. I made it as a trial, so please have a look.

It will give you a completely different impression! In some cases, some people may not realize it as Zdrada. It may be better to just change the color of the clothes without changing the hair color.
That's all for today. have a nice day!
Comments
I think the shapes of the characters are distinctive enough where changing color will not be a problem for any of them, also I would recommend a full red suit color like beelzebub for another alt color.
NekoSaibot
2021-08-25 18:26:45 +0000 UTCThe color swaps all look great to me
SycrosD4
2021-08-23 15:54:50 +0000 UTC