NokiMo
blenderknight
blenderknight

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WWW#35

I'm still kinda in cooldown mode this week, trying to focus on some more lighthearted stuff before we decide on the next project. I'll publish the poll I made for the next project a little while after posting this, figured I've given you guys enough time to reply with your suggestions by now!

One easy and lighthearted thing, for example; I started putting together material library files, one for stop motion materials: 

And one for cellshaded materials: 

I started on that grass shader today so it's looking a little funky. 

For a long time, I've wanted to make cel-shaded animations with the Blonkers, made for SFW stuff. Just because I really like working with cel-shaded styles. Here's me trying out what Helen would look like, cel-shaded: 

I'm using the same rig as her stop motion style version. I'm using the same technique to anime the outlines as with the animation I showed you guys earlier. Here's an example of how it works in action: 

Basically the outline animates with the rig, giving the appearance of her being redrawn when she moves. I really enjoy this kind of style, so I hope I can make something cool with it, if not p0rn. 

In addition to working on the cel shaded version of Helen, I made some small changes to her stop motion model: 

Excuse the nipples. 

I rigged her cigarette, so it can burn down, kinda: 

I want to finish her hair soon, so I can rig it and start animating her. I finished Max's hair: 

I'm really happy with max actually, I think she's turning out super cute. I've been thinking a lot about her personality too. Hope I find a good voice actor for her soon!! 

I mentioned I started on a Cortana model, here she is: 

She's missing hair and a lot of texture work obviously, but I like her! Started on her just to show a friend how to texture paint, but I think I might finish her. 

WWW#35

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