This is a tool to quickly set up simple cel shader in Maya Viewport 2.0 for playblasting or previsualisation
Automatically finds materials that are assigned to meshes
Easily ad...
2025-02-12 14:59:50 +0000 UTC
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Tool to create a temporary IK on any set of objects, preserving existing animation!
Simply select 4 controls - the first is the parent and then the next 3 are the controls you want to make IK...
2024-04-07 23:12:09 +0000 UTC
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This is a tool that basically smooths out curves in the horizontal direction instead of the vertical direction. Or more technically, it averages out the time for keyframes instead of the values.
2024-04-06 19:19:10 +0000 UTC
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A tool to create single or chains of FK controls.
Useful for rigging or making temporary local/world space switches.
Preserves existing animation
Controls are based on th...
2023-10-01 15:26:12 +0000 UTC
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Tool to quickly remove keys that are the same.
Select any number of objects that you want to clean up, then run the tool. It's mostly useful when space switching with stepped blockouts so you...
2023-04-26 02:08:31 +0000 UTC
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This is a 4-hour video of my workflow when taking an animation from blockout to spline.
This is NOT meant to be a tutorial or a video on animation theory or creative processes. It's only a re...
2023-04-25 23:57:12 +0000 UTC
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Quickly change the rotation order of any number of objects while preserving animations.
Temporary Pivot Tool. Select one or more objects, then select a last object to use as a pivot point while keeping existing animation.
Works on any objects
Works on multiple obj...
2022-08-11 14:51:26 +0000 UTC
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Applies noise on selected channels to any number of objects at once over either the entire time range or a specified time range.
Apply spring physics to any object
Works on anything
Non-destructive, undoable
Can leave object constrained to physics sim to adjust spring parameters without reapplyi...
2022-05-30 20:32:41 +0000 UTC
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Quickly offset keys and scale them to the beginning or end to preserve the original beginning and end poses
Works on any objects
Works on a chain or objects or a single object<...
2022-05-30 20:32:25 +0000 UTC
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