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DIDgames

DIDgames

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DIDgames posts

Stream date + general info

Some public info, including the date of the latest stream. Might be something in there you didn't know!

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Sunday dev screenshot (week 20)

This week's dev screenshot is a bit different from usual. It's an excerpt from my notes on what is hopefully going to be a system for extracting valuable information from captives. An interrogation...

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Fortnightly Monday report (week 18-19)


  • Added various story-related interior maps for Montague
  • Made various changes and improvements to the Capulet maps
  • Added some new scenes
  • Added some additio...

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Sunday dev screenshot (week 19)

So, what you see in this screenshot is an example of different sprites being used for different situations. As of now we are not planning to have different outfits that you can equip at any time li...

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Sunday dev screenshot (week 18)

This week a new recruit joined our ranks to help out with some of the character art! As you can see, he's managed to adapt the overall artstyle of the game very well, and so his contributions shoul...

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Fortnightly "Monday" report (week 14-17)

This fortnightly Monday report was slightly delayed so that more people would be able to see the tier chang...

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Important tier change notice + other info!

We have now added a new $8 patron tier! This tier will get you the same rewards as the $15 tier, except without a copy of Bonds included. We are planning to phase out the $15 tier if enough people ...

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Sunday dev screenshot (week 17)

Another mystery character here for you guys! While you won't meet this character until chapter 3, she's also going to play a significant part in the main story. I like her a lot, so hopefully you'l...

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Monthly public dev stream (April)

Here's the raw recording of stream from earlier today for those who missed it and are curious about what happened there :) 

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Sunday dev screenshot (week 16)

So, this week we've kept filling up with scenes and map details for chapter 2. This here is from the same area that was shown off in the Week 13 screenshot, but as you can see there's now a lot mor...

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Fortnightly Monday report (week 13-15)

After having been on a break during the public releases, the fortnightly Monday report is back! What's listed below are the most notable changes to Didnapper 2 after the Demo 2.1 update, as usual d...

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Sunday dev screenshot (week 15)

New maps need stuff to happen in them, so this week the latest added maps got some scenes added to them. The party may or may not have heard about a kidnapping, and Seles may or may not have shown ...

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Sunday dev screenshot (week 13)

Since this week has been mainly about the v1.8.2 update for Didnapper 1, that has taken some development time off of Didnapper 2. However, parts of the team have still been working on Didnapper 2, ...

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Surprise D1 update + Small Demo 2.1 update!

So, when we were finally given a fix for the missing Private Cell graphics in Didnapper 1 for Android, we figured we might as well throw in some more goodies with it, and so for once we did a Didna...

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Sunday dev screenshot (week 13)

Another week, another screenshot, this time of one of the next areas in the making. This town is bigger than Cantamille, so there's more work with planning out the layout, which needs to be done be...

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Sunday dev screenshot (week 12)

So, with the demo being released last week, we've shifted the focus back to continuing the main story.  So here is a WIP drawing of a girl that will play a significant role in the story onward...

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Monthly public dev stream (March)

Here's the raw recording of stream from earlier today for those who missed it and are curious about what happened there :) 

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Didnapper 2 Public Demo 2 is now available!

The second public demo of Didnapper 2 is now available! You can find the download links over at https://didgames.itch.io/did...

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Sunday dev screenshot (week 11)

So, last Sunday we said the public demo release would come before the next weekly screenshot, but since these are now coming on the same day, and we don't want to instantly bury the release notice,...

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Sunday dev screenshot (week 10)

So, here's the last Sunday dev screenshot before the public demo release. The goal was to have that happen today, but the week got a bit more busy than planned for several dev team members. It shou...

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Fortnightly Monday report (week 8-9)

Another two weeks with a primary focus on preparing the public demo. Here's a spoiler-free and summarized change log:

- Added and improved faceset graphics and updated most faceset scenes to ...

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Sunday dev screenshot (week 9)

Since the public demo release is right around the corner, most of the focus is now on polishing the already implemented things, especially glitches and balance issues. However, we found that we mig...

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Sunday dev screenshot (week 8)

This week you get a gif rather than a normal screenshot because one of the things added this weekend is more facial expressions for the characters, which is easier to show this way. The facial anim...

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Fortnightly Monday report (week 6-7)

Since these past two weeks have been the beginning of the CB testing, most of the notable work has been focused on fixing reported issues and addressing requested changes and additions. As a genera...

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Sunday dev screenshot (week 7)

This week has been mostly bug fixes and requested minor updates based on the CB testers' reports, but we've also started working on content for the new forest area, including this bandit battle :)<...

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Sunday dev screenshot (week 6)

This week has been the first week of the pre-demo closed beta, and so a lot of what's been going on has been related to issues that testers have found. At least four of them have been corrected in ...

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Monthly public dev stream (February)

Here's the raw recording of stream from earlier today for those who missed it and are curious about what happened there :)

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Didnapper 2 Closed Beta update, public notice

The next stage of the Closed Beta of Didnapper 2 is upon us!
Follow the link to get some more info!

Expert+ tier patrons can now find the new download links and further details here: View Post

Didnapper 2 Closed Beta 2 (old)

This post has been moved here.

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Fortnightly Monday report (week 4-5)

Some might not see this because of the upcoming CB announcment that will be up in a few minutes, but nevertheless here is this fortnight's Monday report:

- Added more to the Miu Miu maps

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